10-05-2019, 09:54 PM | #1 |
Join Date: Aug 2013
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Pricing - Boots of Elvenkind (Always-On)
How would one go about pricing the traditional Boots of Elvenkind, which in DFRPG, I assume would be an always-on set of boots that granted the benefits of the Mage Stealth spell?
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10-05-2019, 10:46 PM | #2 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Pricing - Boots of Elvenkind (Always-On)
First I'd pick up Dungeon Fantasy 8 Treasure Tables, then I'd look up Mage Stealth (10K$) and self Power 3 (40K$) and then I would decide if 50K$ was a high enough price for constant +3 to stealth and -5 to enemies hearing rolls...
Note as a 50K$ item, this rates in the 'artifact' levels of power and has no value as a Power Item. For a slightly lower 'value' item, you could go with self Power 2, which means to activate the boots takes 1 FP, but the boots self power enough to stay active until either turned off (for whatever reason) or some time limit you set as a GM, and only costs 30K$. Last edited by evileeyore; 10-05-2019 at 10:50 PM. |
10-08-2019, 07:01 AM | #3 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Pricing - Boots of Elvenkind (Always-On)
As an alternative, you could determine the cp value of the abilities granted (as racial skill bonuses, for example) and look at the Advantage-granting items from the DFRPG Magic Items book for a price per cp.
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Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
Tags |
boots of elvenkind, dfrpg, magic items |
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