11-24-2008, 08:26 PM | #1 |
Join Date: Jan 2006
Location: Porto Alegre, Rio Grande do Sul, Brasil
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GURPS Power-Ups 2 - Perks
(I'm sorry if this has been discussed before, but as I searched through the forums, there was no thread with the title, so I decided to start my own.)
This past weekend I went through the pages of GURPS Power-Ups 2 - Perks. At first I was curious - and a little skeptical, mind you - about this "perks book". But after reading it, I have to say this is a wonderful add-on for every GM or player out there! GURPS Power-Ups 2 covers all perks that have been published so far since 4th Edition came out - yes, it does bring old material in it. It brings all of the old ones and many new ones too. I really like the concept of these small advantages, and how they add both fun and a little more detail for the game. As I went through the book, I got myself underlining (well, it was home-printed, mind you) many, just many perks that will go to many of my (soon to be revised) races and characters. I won't go into many details in here, but I nevertheless want to congratulate our Dr. Kromm for this book. As I said before, it is a gem for any GM or player out there. And I want to tell you all -go get yours! You won't be disappointed! |
11-24-2008, 08:49 PM | #2 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: GURPS Power-Ups 2 - Perks
I think, in general, the Power-Ups line has been awesome. I can't wait to see more of them.
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perks, power ups |
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