04-05-2011, 06:09 AM | #31 | |
Join Date: Mar 2010
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Re: The creation of a Sin-Eater
Quote:
"Effective Invulnerability" [292] ([77] if using Multiplicative Modifiers) Insubstantiality (Affect Substantial (+100%; Always On, Physically Inconvenient, -20%), +80%) (Cosmic, Irresistible Defense, +300%) (Always On, -50%) (No Permeation, -50%) (No Vertical Move, -10%) (Noisy, -5%) |
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04-05-2011, 06:49 AM | #32 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: The creation of a Sin-Eater
Quote:
__________________
-JC |
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04-05-2011, 07:11 AM | #33 | |
Join Date: Mar 2010
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Re: The creation of a Sin-Eater
Quote:
I've used the build as one of the traits that define godhood. "We can't hurt him!" "Right." "What do we do now?" "Try talking?" |
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04-05-2011, 07:25 AM | #34 |
Join Date: Dec 2007
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Re: The creation of a Sin-Eater
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04-05-2011, 07:30 AM | #35 | |
Join Date: Mar 2010
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Re: The creation of a Sin-Eater
Quote:
My point was that possessing this power-build isn't going to make it any easier for the bullet to go through the character than it would otherwise be if they didn't have this power. |
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04-05-2011, 07:44 AM | #36 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: The creation of a Sin-Eater
Quote:
__________________
-JC |
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04-05-2011, 07:49 AM | #37 | |
Join Date: Mar 2010
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Re: The creation of a Sin-Eater
Quote:
(Permeation can be described as rather limited version of Insubstantiality.) |
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04-05-2011, 08:09 AM | #38 |
Join Date: Jan 2009
Location: Massachusetts
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Re: The creation of a Sin-Eater
Other sin-eater options
–Mind Probe (sins of the subject only, -50%) The Sin Eater knows all the details of the sins he eats –Affliction (Luck) Self Control Rolls only -60% After eating someone's sins, they get a bonus to actively resist their disadvantages. Of course, social regard would also be very important, and perhaps all you need if you want to play up the roleplaying portion and play down any mechanical effects, in combination with stigma. |
04-05-2011, 08:20 AM | #39 | ||
Join Date: Mar 2010
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Re: The creation of a Sin-Eater
Quote:
Even Sin-Eaters gotta get paid. Quote:
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04-05-2011, 08:58 AM | #40 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: The creation of a Sin-Eater
Affliction Zeroed (Cosmic; fresh start in the rolls of the afterlife)
Then a Affliction for Rep either for or against (alterante abilities) that you use after the zero to send them to Heaven or hell. And I think in a campaign where the afterlife s an important facet this is an ability worth paying for, especially so its more rare and these Sin Eaters are sought after. You just dont want them in your neighborhood. And I like the Mind Probe for knowing the Sins too :) |
Tags |
magic, power build |
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