10-28-2022, 10:48 AM | #1811 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
Each week I try and post an update of what’s going on at Gaming Ballistic. What went well, what needs more attention, and an eye on upcoming releases plus company health. As Gaming Ballistic is currently the only licensed third-party publisher doing new, original content for the Dungeon Fantasy RPG and The Fantasy Trip (at least for the moment), I hope this is of some interest.
The full report is here on my Patreon as a public post. Another eventful week. Basically closed out OSE Solos. Nightmare Fuel funded but is still mired in doldrums, but hope remains while the company is true.
Friction Bits of news and items that put a monkey in the wrench. The campaign doldrums on Backerkit are even more extreme than on Kickstarter so far. I have theories as to why. I’m hopeful that the final week of the campaign, November 1-6, will see the same sort of acceleration that we saw in Nordlond Bestiary. My fingers are literally raw from handling so much adhesive tape. Fair Winds Information about things that move GB forward. Having the OSE fulfillment off my shoulders, even with a few to-dos left, is a huge relief. The books are really pretty. Like really, really pretty. I love the matte covers on both Shields Up and the OSE solos, and may well do that for everything going forward. The art for Nightmare Fuel is going to be really good.
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12-09-2022, 09:44 AM | #1812 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
It’s been four weeks since my last report, and the work here has almost all been “head down” stuff. But good progress made. We’re heading into the Christmas-New Year “season,” which has some impact on timing of some things.
https://gamingballistic.com/2022/12/...ng-dec-9-2022/
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02-17-2023, 12:54 PM | #1813 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
I seem to be trying to break records for longest delay. My apologies:
https://gamingballistic.com/2023/02/...t-feb-17-2023/ Ballistic’s Report – 10 Weeks of Silence, 2023 It’s been ten weeks since my last report. What started with some head-down grunt-work as I ran into the 2022 Xmas break collided with what was ultimately a disappointing finish to my Nightmare Fuel Bestiary project. Immediately after that, my plans for 2023 were all thrown into the air with the OGL de-authorization. Weeks of “what the heck do I do now?” combined with what was somewhat of a work-based existential financial crisis. But there’s nothing for a new start like just simply starting anew…so here we go.
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03-03-2023, 10:26 AM | #1814 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
https://www.patreon.com/posts/ballistics-march-79510953
Getting back into the swing of things, and moving forward into 2023 finally. A new kickstarter approaches from Gaming Ballistic in the Old-School Essentials space, a bunch of movement behind the scenes.
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03-17-2023, 10:14 AM | #1815 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
Gaming Ballistic Week(s) in Review for March 17, 2023
https://gamingballistic.com/2023/03/...march-17-2023/ The new Kickstarter is up and running! I knock down some important housekeeping items. My new sword remains awesome.
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03-19-2023, 06:19 PM | #1816 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
https://gamingballistic.com/2023/03/...gs-fall-apart/
Felltower: Things Fall Apart? - Gaming Ballistic The fight continues, and the group doesn't die, much to our surprise. After much blood, we return to the dungeon...and things go badly. Another epic felltower session, where we basically walk into the second near TPK in two delves Truly, we suck
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03-24-2023, 12:25 PM | #1817 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
The Best Supporting Actors Kickstarter funds, and otherwise chugs along, and is roughly halfway done. I get my tax return information. A whole lot of head-down on BSA makes major progress.
https://gamingballistic.com/2023/03/...march-24-2023/
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03-28-2023, 01:14 AM | #1818 |
Join Date: Aug 2018
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Re: Gaming Ballistic - GURPS Content Posts
Mr. Cole I was wondering how Technical Grappling could cover the maneuver the female fighter does 29 seconds into this preview from the upcoming D&D film: https://youtu.be/nuR3KB8ab9g&t=29
It looks like she's grappling the head and leg and then doing some kind of pickup but I'm not sure if I'm missing a different interpretation of it. |
03-28-2023, 07:56 AM | #1819 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
Quote:
Scene 1. Our barbarian deliberately parries with her rope ties at 0:30, allowing them to be severed. She then steps in for a two-handed grapple of the torso. Her mookish foe conveniently has AoA'd, so gets no defense. At 0:31, she's in the process of a simple takedown, spending all her control points in the process. [1] At 0:32, she does an Acrobatic Stand, and is on her feet ready for more at 0:33 At 0:34, she does a Committed Attack (two steps, literally), dodges the All-Out Telegraphic Attack cutting blow from another adversary who was Waiting for her, and either Rapid Strikes or Extra Attacks a grapple and (cinematic) pickup. The foe fails his orientation roll for being lifted off his feet. At 0:35, she again spends all her control points on a damaging takedown, with bonus damage from a gravity assist. [2] To me, at least - and frankly, this is really good in terms of keeping with the RAWR BARBARIAN RAGE theme of the character - she's done very little fancy with the grappling. Grapples, takedowns (damaging ones), and using the disorientation of a pickup to deny action to foes (who do a darn good job of denying action to themselves via maneuver/option choice of the All-Out/Telegraphic variety). None of these are sophisticated, and in fact, all of them but the initial grapple can be done based of of either a straight ST roll/contest of ST or a ST-based roll since 100% she has Power Grappling, because of course she does. [1] there's a movie convention here it seems, where "down" can optionally be "finished and out of the fight." If one wanted to model damage, then I'm sure that she is powerful enough to have amassed enough CP to eke out 3d of damage, or 2d and she rolled well, KO'ing the guy. [2] More movie magic here, but there's a cut between shots here, which not only changes the angle for better viewing, but it also conceals and speeds the pickup and slam to properly epic levels.
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03-28-2023, 08:19 AM | #1820 | |
Join Date: Jun 2013
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Re: Gaming Ballistic - GURPS Content Posts
Quote:
The second guy is certainly either Stunned or KO'd (in DnD terms, he'd probably be unconscious from having taken Subdual damage in excess of his HP) after that body slam, as he drops his sword and doesn't appear to be moving much, if at all. So probably some damage done there (using whatever CP she had left after the pickup... or maybe after the pickup she did another AoA (Double) to gain some CP and then immediately turned that into damage for the body slam), although I forget if TG/FDG maintains Judo Throw's Stunning effect from Basic and Martial Arts (a successful Judo Throw requires the target to roll against HT or be stunned from the impact, even if no damage is involved), which could potentially be in play... although the Barbarian is more likely using Wrestling than Judo.
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GURPS Overhaul Last edited by Varyon; 03-28-2023 at 08:21 AM. Reason: mixed up prone and supine |
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