12-13-2010, 06:37 PM | #31 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: [Magic] 1001 Standard Magic Items
Not quite a standard enchantment... but bear with me...
A fine rapier or spear with steelwraith ensorceled onto it (possibly with the -90% reduction for having instructions on how to break the ensorcelment engraved on the quillons) Imagine that heavy breastplate wearing knight's suprise when the fencer / spearman lunges at him and his uber heavy steel corselet doesn't do a thing to stop it. Details left as an exercise for the student.
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12-13-2010, 06:58 PM | #32 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: [Magic] 1001 Standard Magic Items
A sheath for a cheap throwing knife enchanted with cornucopia (400) and possibly quickdraw (2000).
I'd go for the lower cost version personnaly, they are disposable after all The best part is that if anyone is looking to throw them back... they disappear, and of course there is no long term evidence left behind.
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
12-13-2010, 07:08 PM | #33 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: [Magic] 1001 Standard Magic Items
For 50 energy, I'm suprised by the non-ubiquity of scales enchanted with Measurement.
Every merchant should have one. Similarly, every painter should have at least one (30 FP) brush enchanted with inscribe... he'll never need paint in that color again, Plus his paint jobs will never fade.
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. Last edited by benz72; 12-13-2010 at 07:12 PM. |
12-13-2010, 10:21 PM | #34 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: [Magic] 1001 Standard Magic Items
Why isn't there a Blocking version of Slow Fall? Wasn't there one in G3e? Gah.
Item Name: Cloak of the Bat Item Type: Hooded, light leather heavy cloak Description: Appears to be a cloak formed from a pair of living bat wings folded around the wearer and clasped in front. Spread and flap dramatically while the wearer is airborne. Price: $237,875. Materials Cost: Light leather heavy cloak with hood, lined with bat fur around hood and shoulders (styling, +4 CF), $275. Enchantment Cost: $237,600. Enchantments: Shapeshifting (bat; 3,000, M33); Speed 1 (500, M57); Fortify 3 (800, M66); Illusion Shell (400, M96); Flight (2,500, M145). Function: The illusion shell causes the light leather heavy cloak to look like folded bat wings wrapped around the wearer. They spread from his back while flying, falling or jumping. While in bat form, the wearer has a wingspan of about five feet and weighs about 2.5 lbs. Provides DR 4 against cutting, DR 3 against all other damage types. It can help to conceal items (+4 to Holdout). If falling, the wearer will drop 10 feet in the second it takes to cast the flight spell. Notes: See Cloaks, B404 and LT99. It is up to the GM to determine what, if any, reaction bonus the Illusion Shell grants. The cost of the illusion shell enchantment alone is $13,200 (CF +239).
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12-14-2010, 07:35 AM | #35 | |
Join Date: Aug 2007
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Re: [Magic] 1001 Standard Magic Items
Quote:
Steelwraith can be Ensorcereled onto a person with the 90% e=reduction mentioned but thsi will not produce the result envisioned. Steelwraith could be Enchanted onto a weapon buit would only enable a person under a Steelwraith spell to use it normally (or to affect other Steelwraithed persons) and there is no 90% reduction. There is no standard Enchantment effect that will do what you want.
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Fred Brackin |
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12-14-2010, 07:39 AM | #36 | |
Join Date: Aug 2007
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Re: [Magic] 1001 Standard Magic Items
Quote:
Technically, I believe FP that could be used for anything but went away in No Mana Zones would be legal and worth -10%.
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Fred Brackin |
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12-14-2010, 07:39 AM | #37 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: [Magic] 1001 Standard Magic Items
DF1, p. 30.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
12-14-2010, 07:54 AM | #38 |
Join Date: Aug 2007
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Re: [Magic] 1001 Standard Magic Items
Item Name: Cookie of Suggestyion
Item Type: Cookie Description: A delicious looking choclate chip cookie Price: $125 Materials Cost: $5 Enchantment Cost: Enchantments: (Temporary) Suggestion "Eat Me" ($60), (Temporary) Suggestion "You should go away and solve your own problems." ($60). Function: Most often used by powerful wizards who are tired of people coming to them with problems, This is a cookie made with Essential Food (so it tastes deliscious and never goes stale). The cookie is then enchanted with the Temporary Enchantment Spell with the two suggestions listed above each of which willo be cast once will last 1 hour after the cookie is eaten. When approached by undesired aid-seekers the wizard gives them one of these cookies and those aid-seeekrs go away. The wizard is presumed to make his escape before the Suggestion wears off.
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Fred Brackin |
12-14-2010, 11:03 AM | #39 |
Join Date: Sep 2007
Location: Arkham Asylum
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Re: [Magic] 1001 Standard Magic Items
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12-14-2010, 12:25 PM | #40 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: [Magic] 1001 Standard Magic Items
Name: Itchy Tiger Paws
Item: Cloth gloves inked with tiger stripe pattern. Spells: Partial Shapeshifting(Tiger Paws)[1,750 energy], Itch[60 energy]. Effect: They give +25 to your ST for damage purposes, and grant Sharp Claws(which allow damage bonus from either Brawling or Karate). However, they itch. Constantly. You'll be just as inclined to scratch your own hands...with your now very strong, very sharp hands, as you willl be to actually fight. You're at -2 to all DX rolls while so distracted by your itching. Origin: There were two circles of enchanters in the same town. The not-so-reputable guy got his assistants together and snuck into the other guys' place, casting a Quick & Dirty "Itch" on their gloves halfway through their Slow & Sure casting of "Partial Shapeshifting: Tiger Paws." Cost: As they are cursed, they cost a mere $25,000, including the gloves, rather than the un-cursed version that would have been worth $57,765.
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Tags |
dungeon fantasy, magic items |
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