12-09-2010, 07:28 AM | #21 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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Re: [Magic] 1001 Standard Magic Items
Item Name: Suprising Knife
Item Type: Weapon (Long Knife) Description: Appears to be a small knife with a plain leather sheath until drawn, when it is revealed that the blade is much longer than seems possible. Price: $170 Materials Cost: $120 Enchantment Cost: $50 Enchantments: Hideaway (50, p. M61). Function: Conceals up to 1 lbs. of material inside the knife's sheath. This is sufficient to make the difference between a small knife and a long knife. the full weight of the weapon is still used for encumbrance purposes. Notes: See Martial Arts or Low Tech for rules for the Long Knife. The same method could possibly be used to disguise a Longsword as a Broadsword, a Smallsword as a Small Knife, a Broadsword as a Shortsword, a Light Rapier as a Main Gauche, a Shortsword as a Large Knife and so on. Item Name: Smoke Staff Item Type: Weapon (Quarterstaff) Description: A simple quarterstaff decorated with a piece of cloudy amber set into one end. Price: $160 Materials Cost: $60 Enchantment Cost: $100 Enchantments: Dedicated Powerstone (20, p. M69-70), Staff (30, p. M70), Smoke (50, p. M73). Function: Allows the user to cast the Smoke spell at skill 15 and provides 2 FP for this purpose. Also gives all the usual benefits of a mage's staff and functions as a weapon. EDIT: Item Name: Cunning Cap Item Type: Armour (Cloth Skullcap) Description: Resembles an ordinary hat Price: $180 Materials Cost: $40 Enchantment Cost: $140 Enchantments: Adjustable Clothing (50, p. M59), Fortify 3 (40, p.M66), Hideaway (50, p. M61). Function: Provides DR 4 to the skull, adjusts to fit anyone wearing it, contains a hidden pocket in the lining which can hold up to 1 lbs. Notes: Base item is a Padded Cloth Pot Helm ($10, 1.2 lbs.) concealed within a Status 0 Hat ($12, 0.2 lbs) for no holdout penalty. Final weight is 1.36 lbs. Item Name: Charmed Cookpot Item Type: Domestic item Description: Looks like a simple copper pot. Price: $140 Materials Cost: $30 Enchantment Cost: $110 Enchantments: Cook (60, p. M78), Hideaway (50, p. M61). Function: Holds more than it should inside and automatically cooks 2 warm meals a day if provided with ingredients. Notes: Base item is from Dungeon Fantasy 8. Holds about 15 lbs or 2 cubic feet. Weighs 2 lbs. empty. Last edited by Sam Baughn; 12-09-2010 at 08:37 AM. |
12-09-2010, 01:36 PM | #22 |
Join Date: Apr 2005
Location: Schleswig, Germany
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Re: [Magic] 1001 Standard Magic Items
Item Name: Insidious Poisoners Arrow
Item Type: Arrow Description: Plain average arrow with a point specifically suited for carrying poison Price: 13.210 $ Materials Cost: 10 $ Enchantment Cost: 400 Enchantments: Bane - specific foe (100, M63), Penetrating Weapon - Ignores DR (25000 * 1/10 for missile * 1/10 for Bane, M63), Accuracy +3 (50, M65) Function: Delivers a dose of poision through anyones armor. Anything which can be poisoned can be killed. Knight in enchanted plate, Iron Dragon, Starship Trooper ? Just find a unscrupulous enchanter and breach any armor. Notes: Made to order item.
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12-10-2010, 01:54 AM | #23 |
Join Date: Apr 2005
Location: Schleswig, Germany
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Re: [Magic] 1001 Standard Magic Items
Item Name: Tybalt´s Sword
Item Type: Broadsword Description: fine thrusting broadsword decorated with an old family coat of arms Price: 28.404 $ Materials Cost: 2.400 $ Enchantment Cost: 26.004 $ Enchantments: Bane - specific family *1/4 (100, M63), Penetrating Weapon 3 (188, M64), Accuracy (250, M66), Puissance (250, M66) Function: Effective weapon, but only against members of a specific family. Notes: Stuck in an ancient family feud? The other household being alike in armament? Gain an edge with a made to order weapon of this kind!
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No unconsenting english phrases were harmed during the writing of this post. Last edited by sn0wball; 12-10-2010 at 02:53 AM. |
12-10-2010, 02:40 AM | #24 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Magic] 1001 Standard Magic Items
Is that an American decimal point or a European comma?
Quote:
Is it a sword or an arrow? |
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12-10-2010, 02:56 AM | #25 |
Join Date: Apr 2005
Location: Schleswig, Germany
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Re: [Magic] 1001 Standard Magic Items
It starts out as a European decimal point and turns into a comma once the other house is wiped out. ;)
Haste, copy&paste and a toddler between you and the laptop are the worst enemy of any forum post ...
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12-10-2010, 07:34 AM | #26 |
Join Date: Jun 2010
Location: Aracaju, Sergipe - Brazil
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Re: [Magic] 1001 Standard Magic Items
Item Name: War Wizard Cloak
Item Type: Hooded Heavy Cloak Description: This long black cloak has a high collar and is cut to overlap a wearer’s chest and arms. An open white palm in a circle adorns the right breast, and a rampant purple dragon rages on the left. Price: $125,725 Materials Cost: $325 cloak-fine material+2CF; Dyed,cheap(black) +1.5CF; Embroidery. minimal+2CF. Enchantment Cost: $125,400 Enchantments: Slow Fall (1000, M144); Dark Vision ( 400, M111); Warmth ( 200, M74); Blink (800, M148); Power 2 (1000, M57) Function: See Cloaks, B404 and LT99. Gives +4 to Holdout skill. A war wizard cloak protects you from the elements (Warmth 2FP/1FP) and also activates a Slow fall( 5FP/2FP) effect on you automatically if you fall more than 10 feet. In addition, this cloak has other abilities, can use Dark vision(5FP/2FP), Blink(2FP), Missile Shield(5FP/2FP). All magics can be maintained with 2 FP from “Power 2” enchantment, but only one spell can stay always on, the wizard must chosen. Last edited by Foxlau; 12-11-2010 at 05:54 AM. |
12-10-2010, 09:31 AM | #27 |
Join Date: Aug 2004
Location: Tuscaloosa, AL
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Re: [Magic] 1001 Standard Magic Items
Item Name: Signet Ring of the Eastern Reaches
Item Type: Ornate gold ring Description: A gold ring, sized for the hands of a Dwarf, with an inlaid family crest in carnelian. This is surrounded by eight 0.5 carat semiprecious gemstones of alternating blue and red. Price: $75,363. Materials Cost: $6,063. Enchantment Cost: $69,300. Enchantments: Adjustable Clothing (25%) at 15 (100 energy, page M58,) Great Haste at 15 (2,000 energy, page M146.) Function: The wearer can cast Great Haste on himself, and it resizes to fit the hands of anyone with Dwarf-sized hands. Notes: The ring weighs 0.21 lbs. Built with the Low Tech rules, it has the Inlay (+20 CF) option, and the gold alone costs $4,200. Eight $225 gems complete it. At CF 20 it counts as Ornate (+3.) It has the potential to be enchanted as a Powerstone, if you could find anyone willing to risk quirking or breaking it. |
12-11-2010, 12:35 PM | #28 |
Join Date: Sep 2007
Location: Arkham Asylum
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Re: [Magic] 1001 Standard Magic Items
I think I may have missed something, why would the prices be different?
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12-12-2010, 05:44 AM | #29 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: [Magic] 1001 Standard Magic Items
Because in DF, Q&D enchantment is for items up to (and sometimes including) 100 energy, and S&S costs $20 per energy point, since there's a glut of magic items in the market, from delvers that sell what they rob from underground complexes.
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12-12-2010, 10:00 AM | #30 |
Join Date: Sep 2007
Location: Arkham Asylum
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Re: [Magic] 1001 Standard Magic Items
I see, thanks! What DF book is this found in? Because I can't recall where that's from (even though it sounds familiar now.)
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dungeon fantasy, magic items |
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