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Old 04-18-2024, 02:01 PM   #11
Astromancer
 
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Default Re: Unfortunate Biomods

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Originally Posted by The Colonel View Post
Doesn't everyone do that?
Strangely enough, no.
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Old 05-01-2024, 02:57 PM   #12
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Default Re: Unfortunate Biomods

Try this idea. Some one attempts to become a chameleon. Sure, if you get good at controlling the bio mod it enhances your ability to hide. Cuttlefish do it infinitely better.

Downside, your coloring will always be at least a little bit wrong. This could count as anything from Unnatural Feature to a reduced Appearance advantage.

For and OPH some fashionistas use this bio mod as built in make up. Garrish by choice looks being the norm.
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Old 05-03-2024, 09:37 AM   #13
Fred Brackin
 
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Default Re: Unfortunate Biomods

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Originally Posted by Astromancer View Post
Try this idea. Some one attempts to become a chameleon..
This would work better as a cyber mod controlled by your VII. UT has it as a temporary thing for your hair and a permanent thing in the Cyberware section.
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Old 05-12-2024, 09:52 AM   #14
RyanW
 
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Default Re: Unfortunate Biomods

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Originally Posted by Astromancer View Post
Try this idea. Some one attempts to become a chameleon. Sure, if you get good at controlling the bio mod it enhances your ability to hide. Cuttlefish do it infinitely better.
...
For and OPH some fashionistas use this bio mod as built in make up. Garrish by choice looks being the norm.
Any time someone has a biomod/cybernetics/etc. that would more easily and practically be turned into a gadget (say, an active camo poncho), I usually assume "garish" is the point. Whether the decision to be garish is Watsonian or Doylist is the question.
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