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Old 02-17-2018, 11:16 PM   #1
Nautilust
 
Join Date: Sep 2017
Default [Castle Falkenstein] Help Building a Native American Shaman

I'm playing in a 4th Edition Conversion of Castle Falkenstein that my GM threw together that is set in the United States. Last time we were going to play something happened and we had to delay the game for a while, and I didn't complete my character. Now we are set to play tomorrow, problem is I never made a character. Between work and personal situations i just didn't have the time to sit down and do it.

I would greatly appreciate it if the community here would help me put together a character so that we are able to play tomorrow. I'm aware how close we are to game time (around 12 pm tomorrow) so i've alerted the rest of the group (the GM and 1 other player we have at the moment) that we may have to delay or even cancel the game. But I would hate to have to do that given how long we've already had to delay playing.

I plan on playing a Native American Shaman (Northwest Tribes, specifically Salish in origin.)

We are starting at 450 pts with a 100 pt Disadvantage Limit.

So far I have

Attributes
DX +2 [40], IQ +4 [80], HT +2 [20]

Advantages
Ally (Earth Elemental; Constantly Available x4, built on 100% +5, Summonable +100%) [40]
Ally (Phantom Animal Familiar; Constantly Available x4, built on 100%, Summonable +100%) [40]
Ally (Water Elemental; Constantly Available x4, built on 100% +5, Summonable +100%) [40]
Alternate Form (Gray Wolf; Projected Form -50%) [?]
Autotrance [1]
Channeling (Aware +50%) [15]
Detect Supernatural Phenomena and Beings [30]
Jumper (Spirit) [100]
Medium (Universal +50%) [15]
See Spirits [15]
Spirit Empathy [10]

Also Either
Power Investment (Shamanic) [10 per level]
or
Sorcerous Empowerment [20 + 10/level]
and
Sorcerous Talent [10/lvl]
(Depending on what the GM approves)
Plus Spells

This all comes up to 300+ points in Advantages, before adding additional advantages, enhancements, or limitations. Which is more than 50% of my points.

With the 140 from Attributes and the 300+ from advantages that's 440+ pts just 10 short of the 450 pt. limit.

Possible Changes would be
Ally (Earth Elemental) - Lower Availability to Appears Almost All The Time
Ally (Water Elemental) - Lower Availability to Appears Quite Often, Lower built on 100% to built on 75% or 50%)
Detect Supernatural Phenomena and Beings - Add PM: Shamanic Gift
See Spirits- Add PM: Shamanic Gift

I would appreciate additional ideas on limitations to add.

I haven't gotten to Disadvantages or Skills yet.
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