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10-02-2020, 07:13 PM | #1 |
Join Date: Jan 2018
Location: Sydney, Australia
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Limb Strength Scaling
Large figures like centaurs and octopuses have large ST and also lots of limbs. Arguably they should have a smaller ST when they try to do something with their limbs.
Suggestion: instead of using the full ST, use 4 * ST / (number of limbs), round off, round halves down. Examples:
Last edited by David Bofinger; 10-02-2020 at 07:13 PM. Reason: format |
10-02-2020, 09:34 PM | #3 |
Join Date: Sep 2018
Location: North Texas
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Re: Limb Strength Scaling
I can see carving out a special ST exception for octopi (on land, of course), but this seems unnecessary for any other race. Besides, centaurs need the reach provided by two-handed weapons.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
10-09-2020, 09:37 AM | #4 | ||
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Limb Strength Scaling
Quote:
A centaur whose torso is built like that of a ST 10 human really ought to be (a) capable of wielding a sword much like an ST 10 human and (b) stronger than ST 10 for other purposes. Quote:
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10-09-2020, 11:34 PM | #5 |
Join Date: Dec 2017
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Re: Limb Strength Scaling
I do like the idea of Octopi not always wielding a great axe just because they can. They are scary enough with three arms and extra hit points.
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10-11-2020, 11:03 AM | #6 | |
Join Date: Apr 2018
Location: Idaho Falls
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Re: Limb Strength Scaling
Quote:
But I also agree that the more explanations for why things are different and can be changed up to make an adventure a little bit different are always a good thing |
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10-09-2020, 09:22 AM | #7 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Limb Strength Scaling
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