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#1271 | |
Join Date: Sep 2004
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Let's put in in perspective of characters. 10 Green Lanterns can usually overwhelm an 11th Green Lantern by raw force (not Hal, but most any other lantern). The collective of Green Lanterns don't turn of his abilities at the source, they have to best him with raw power. Even then they can only strip the beaten Lantern because his abilities come from a ring that's easily removed. If his abilities were innate, they wouldn't be able to remove them. |
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#1272 | |
Join Date: Nov 2011
Location: South Dakota, USA
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With attacks, it seems a bit silly. With things that alter reality, much less so. Not sure what the correct GURPS trait is, but if Shape Reality was a thing, then Cosmic Being A and Cosmic Being B normally cancel each other out, but Comsic Being A is part of Cosmic Group A, and when they work together their Shape Reality acts as if it had the next higher tier of Cosmic; it can affect things normally protected by only the first tier and can no longer be altered by first tier Cosmic.
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
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#1273 | |
Join Date: Jun 2006
Location: On the road again...
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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#1274 | |
Join Date: Dec 2006
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#1275 | |
Join Date: Sep 2004
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You seem to be suggesting that the power of the 10 guys should go beyond their numbers or gestalt effect. The question is why would they be able to pool their powers as anything more than extra oomph? Perhaps it's a style thing, but I rarely strip powers unless the player got points back for how it could be taken away. When necessary, they just run into more powerful (in I'm stronger, tougher) opponents. |
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#1276 | |||
Join Date: Nov 2011
Location: South Dakota, USA
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If we are only dealing with easily quantified effects like Telekinesis or Innate Attacks, yes it is quite easy! XD What happens when we deal with effects GURPS doesn't handle in that matter? As is if I start with a story context first, I might find situations where instead of Quote:
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It is when we get to all the reality (both the background reality and individual characters themselves) altering effects that we start to see mechanics where effects usually aren't cumulative, but "It works" or "It doesn't work". Anyway, I should ask in case Phantasm weighed in on this and I just glanced over it without it actually registering... is there any uncertainty with how to handle this on your end, Phantam? This is a pretty edge case so if you're not worried about it, I should stop wasting naloth's and your time arguing it. XD
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) Last edited by Otaku; 05-12-2016 at 09:36 AM. |
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#1277 |
Join Date: Dec 2006
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Yea, this is more a matter of;
Mental attack Foe has mind shield 50 Mental attack must achieve 50+ MoS to succeed Mental attack + cosmic Foe has mind shield 50 Mental attack must beat foes normal willpower. Mental attack +cosmic Foe has mind shield 50 +cosmic Mental attack must achieve 50+MoS to succeed Mental attack +cosmic * 2 Foe has mind shield 50 +cosmic Mental attack must beat foes normal willpower. and so on and so forth. Just because the situation is 10x gestalt using mental attack foe has mind shield 50 does not mean that they IGNORE the mind shield 50, it means they can gestalt to get a higher MoS to try and beat 50 mind shield. A cosmic means that it ignores the defense, and trying to define how many layers of cosmic there are in the marvel universe is not a lost endeavor for this thread. |
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#1278 | |
Join Date: Jun 2006
Location: On the road again...
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Adam Warlock and Thanos each having an Infinity Gem (Soul and undecided, possibly Reality or Power); Watcher meeting Galactus; the Silver Surfer vs Doctor Doom (you know it'll happen eventually in-universe, even if not in Year One); A version of Quasar (actually considering Phyla-Vell as Mar-Vell's sister) with the power bands; Drax being "built" to kill Thanos; Doctor Strange being Sorcerer Supreme of Earth, which seems to have its own niche in the cosmic scale; The Elder Gods on the level of Gaea, Set, Chthon, Cytorrak, and their ilk, plus the more powerful of their progeny, including Zeus, Odin, and the Hindi triumvirate of Brahma/Vishnu/Shiva. A case of Master Order, Lord Chaos, Infinity, Eternity, and Death teaming up to take down the Living Tribunal? *ehn* Not worth considering, IMO. Thor vs a Celestial? I'm still not sure if the Celestials exist yet; yes, they make a good case for why Mutants exist in the form they do, with the X-Gene being coded in a million years ago, but that also opens up the headache of Eternals and Deviants, who I've already said I'm not adding, in keeping with Jack Kirby's original wishes to not integrate them into the mainstream Marvel U. Mostly, it's the lower-scale cases that I need to hammer out, not the upper tiers. Clear as mud?
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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#1279 |
Join Date: Aug 2004
Location: Tuscaloosa, AL
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#1280 |
Join Date: Jun 2006
Location: On the road again...
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I'm not entirely sure myself yet. "Titanian" is all I have, and not necessarily from Saturn's moon Titan; probably a Super-Earth out there with a name that translates into "Titan". The rest of it... he's currently as vague in origin as MCU!Thanos (though we've seen a single Celestial in flashback, plus the head of one - possibly the same one - in Guardians, they haven't given MCU!Thanos any origin yet.)
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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Tags |
avengers, captain america, captain marvel, chandley, character creation, chargen, iron man, marvel, phantasm, supers, thor, x-men |
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