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Old 06-14-2012, 03:42 PM   #61
Angrytubist
 
Join Date: May 2012
Default Re: Aeroduel, and Boat Wars (Hydroduel?) in 6th?

I've personally used, boats (no hovercraft), helicopters, and fixed wing planes (both from the html ADQ and aeroduel). The boat rules are fine as is, though I'd like to see the design system be more consistent with cars.( I can't believe nobody else wants to play or fight river pirates. )

The aircraft rules need some work, as we've been discussing.

Chris, you hit the proper way to use aeroduel right on the head.
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Old 06-14-2012, 04:01 PM   #62
GrauGeist
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Join Date: May 2012
Location: LA, CA, USA
Default Re: Aeroduel, and Boat Wars (Hydroduel?) in 6th?

Quote:
Originally Posted by ak_aramis View Post
You're ignoring ground effect, and a number of other factors.
Yes, I was trying to keep it simple.
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aeroduel 6th edition, boat wars 6th edition, car wars 6th edition, car wars kickstarter

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