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Old 02-07-2024, 05:27 AM   #11
binn05
 
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Default Re: Stating a functional shotgun inside a bionic leg

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Originally Posted by Anthony View Post
A weapon mount plus payload adequate to contain the shotgun might do the job (payload is rather vague on shapes, so having a firing port might be an advantage or perk ... or it might just be a zero-point feature. It's probably a perk if you can open and close it as needed).
I'm using Payload as part of the advantage, so I'm imagining it hidden inside the leg.
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Old 02-07-2024, 09:54 AM   #12
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Default Re: Stating a functional shotgun inside a bionic leg

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Originally Posted by binn05 View Post
I'm using Payload as part of the advantage, so I'm imagining it hidden inside the leg.
The issue is the ability to fire it without first pulling it out of the payload.
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Old 02-07-2024, 10:25 AM   #13
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Default Re: Stating a functional shotgun inside a bionic leg

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The issue is the ability to fire it without first pulling it out of the payload.
I would allow it if you have both Payload and Weapon Mount. The utility of firing directly from Payload is countered by not being able to use the Weapon Mount if you have anything other than a weapon in the Payload. It's a neat way to model internal stores for UCAVs.
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Old 02-07-2024, 10:36 AM   #14
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Default Re: Stating a functional shotgun inside a bionic leg

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Originally Posted by RyanW View Post
I would allow it if you have both Payload and Weapon Mount. The utility of firing directly from Payload is countered by not being able to use the Weapon Mount if you have anything other than a weapon in the Payload. It's a neat way to model internal stores for UCAVs.
What you said is how I'm imagining it. Also, if the player wants to use the Payload to carry other items, he can't use a weapon.
So, being able to shoot while the weapon is concealed, is just a 0-point feature in my opinion.
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Old 02-07-2024, 07:20 PM   #15
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Default Re: Stating a functional shotgun inside a bionic leg

In real life there is a private detective named J. J. Arms who lost both hands in an accident as a child. He has/had a single shot 22 in one. He according to his bio has had to use it once.
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Old 02-08-2024, 11:00 AM   #16
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Default Re: Stating a functional shotgun inside a bionic leg

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Originally Posted by Inky View Post
Basic Set doesn't say 'obvious', it just says 'you have a “hardpoint” where you can mount a weapon' (it also says you can't combine it with Foot Manipulators, but Weapon Mount is the full -80% anyway). Possibly, the UT rules are different, though.
If you still want a charge for it (looks like OP has opted against such, just letting Payload + Weapon Mount give a concealed mounted weapon at no additional charge, which I think works just fine), the RAW way would probably be Low/No Signature, for +10% or +20%. With Extra Arm having a base cost of [10], that's [+1] for something that's concealed but can be found with a typical search, [+2] for something that's concealed and can't be found with a typical search.
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Old 02-08-2024, 12:01 PM   #17
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Default Re: Stating a functional shotgun inside a bionic leg

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Originally Posted by Varyon View Post
If you still want a charge for it (looks like OP has opted against such, just letting Payload + Weapon Mount give a concealed mounted weapon at no additional charge, which I think works just fine), the RAW way would probably be Low/No Signature, for +10% or +20%. With Extra Arm having a base cost of [10], that's [+1] for something that's concealed but can be found with a typical search, [+2] for something that's concealed and can't be found with a typical search.
Thank you for replying. I'm using Low Signature to indicate that the weapon is hidden, for -4 in noticing attempts.
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