11-14-2012, 11:38 AM | #11 |
Join Date: May 2005
Location: Lynn, MA
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Re: Feint.
I think anyone who thinks feint is useless, needs to go back and re-read it.
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11-14-2012, 11:40 AM | #12 |
Join Date: Nov 2012
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Re: Feint.
Feint is useless because don't have action on same turn. It "cancel" a attack to give a possibility to a effective attack on next turn. Well, in the next turn you could not be alive...
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11-14-2012, 11:45 AM | #13 | |
Join Date: Jul 2008
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Re: Feint.
Quote:
On the other hand, if you're not really expecting to survive to your next turn, that's the sort of time when All Out Attack starts looking like a really good maneuver, when just about anyone will tell you it's a very dangerous maneuver of limited utility.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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11-14-2012, 11:49 AM | #14 | |
Join Date: Feb 2008
Location: The Athens of America
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Re: Feint.
Quote:
Personally I am fond of 2 Fencing weapons (Rapier/Rapier; Rapier/Main Gauche) and DWA. In that situation one can Feint, Attack and still have defenses...but you have to build and plan for it... (Off Hand Weap Train/Ambidexterous and DWA Tech) But Useless IMHO is overselling the risks on a Feint.
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My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
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11-14-2012, 11:50 AM | #15 |
Join Date: Nov 2012
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Re: Feint.
Yes, but any foe on story will give a All-Out Attack and he always have a level of ability much more of your.
Feint become a "luxury maneuver", don't is a "effective maneuver". Use "Disarming" or "Counterattack" is much more effective than feint. Last edited by spqr1337; 11-14-2012 at 11:52 AM. Reason: adding comment. |
11-14-2012, 11:53 AM | #16 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Feint.
It didn't in 3e, unless you did an All-Out Attack (Feint)
In 4e, it can, if you're willing to take the penalty for a Rapid Strike. Plus you can AOA (Feint), as above. It's a trading an action now for a benefit later. If you're so concerned you won't live until your next turn, then you really want Defensive Feint (Martial Arts, p. 101).
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
11-14-2012, 11:53 AM | #17 | |
Join Date: Jul 2008
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Re: Feint.
Quote:
If all your opponents are more skilled than you are, you probably shouldn't use Feint. You also probably shouldn't use combat maneuvers in general, because you're outclassed in a fight.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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11-14-2012, 11:54 AM | #18 |
Join Date: Aug 2004
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Re: Feint.
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11-14-2012, 11:54 AM | #19 |
Join Date: Nov 2012
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Re: Feint.
Wait... Can I use "Rapid Strike" and make a feint and a attack?
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11-14-2012, 11:56 AM | #20 | |
Join Date: Feb 2008
Location: The Athens of America
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Re: Feint.
Quote:
If the GM tells the players 'He is making a Feint at you" then either A) the opponent really blew the roll or B) the GM is making trouble for himself. A fair GM should make his NPC opponents play it the same way. Remember these are ONE SECOND combat rounds...I assume a Feint is made in the pass of arms and you react to it more or less automatically...beneath the level of thought...muscle memory. YMMV.
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My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
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