07-17-2015, 01:01 PM | #41 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Combat]: Do you bow, bro?
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07-17-2015, 01:01 PM | #42 | |
Join Date: Jul 2008
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Re: [Combat]: Do you bow, bro?
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Do note that bows are ranged weapons, and might be eligible for some or all of the 'range conditions' bonuses credited to guns for non-combat shooting.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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07-17-2015, 01:04 PM | #43 |
Join Date: Feb 2009
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Re: [Combat]: Do you bow, bro?
Qualifying with a revolver with 12 shots at 3 yds and 12 shots at 7yds, I managed to put 27 holes in my human sized target.
Not only did someone manage to miss, they managed to hit the completely wrong target |
07-17-2015, 01:13 PM | #44 | |
Join Date: Oct 2008
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Re: [Combat]: Do you bow, bro?
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A good example of how hard it is is found on pages 3-5 of: http://www.theppsc.org/Staff_Views/Aveni/OIS.pdf |
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07-17-2015, 01:14 PM | #45 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [Combat]: Do you bow, bro?
And that a sationary target, GURPS not only assumes combat presure is worse than firing range, but also People are constatly moving.
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07-17-2015, 01:16 PM | #46 |
Join Date: Oct 2008
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Re: [Combat]: Do you bow, bro?
If you call a mean hit probability of 15% with handguns at mean ranges of <6 feet "trivial", the yes by your definition of trivial it is. I personally do not call 15% success rate trivial.
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07-17-2015, 01:24 PM | #47 |
Join Date: Feb 2009
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Re: [Combat]: Do you bow, bro?
Half the shots were untimed, half you had 5 seconds to draw the revolver and shoot twice
So, human sized target. 3yds away -1. Firing two handed and aimed for 1 second is +1 + ACC. Given its a very well worn double action revolver firing inexpensive low recoil reloads I am guessing ACC 1. All out attack +1. So net of skill +1, then all the nice non combat known range bonuses, but with penalties of being in front of your coworkers on display with failure leading to dishonor, trying again, and in extreme cases remedial training or unemployment |
07-17-2015, 01:38 PM | #48 | ||
Join Date: Jul 2008
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Re: [Combat]: Do you bow, bro?
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EDIT: At such short ranges, the +3 for rangefinding is probably not realistic, but is allowed.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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07-17-2015, 01:43 PM | #49 | |
Join Date: Oct 2008
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Re: [Combat]: Do you bow, bro?
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Of course once the selections for further training were done I did shoot the highest category score at all the events to get the 3 extra days off. |
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07-17-2015, 01:44 PM | #50 |
Join Date: Apr 2005
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Re: [Combat]: Do you bow, bro?
In a non-combat situation with no risk to yourself against a fixed target in good lighting and while not needing to maintain the mobility necessary to dodge an incoming attack. In GURPS, even a skill-10 person hits 98% of the time with unaimed shots in that situation (Or 95% if we discount the "known range" bonus, since it's probably a little silly at just 6 feet and should probably just reduce range penalties instead of giving a bonus).
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