04-30-2023, 08:30 AM | #1 |
Join Date: Aug 2004
Location: Pacheco, California
|
Approximate formula for the classic XP curve
The Bell curve formula is 15 XP divided by the chance of rolling more than that attribute on 3d6, summed over all three attributes, keeping all attributes as close together as possible.
Check the results here: https://docs.google.com/spreadsheets...dww/edit#gid=0 As we now have a formula we could charge an exact amount for a single super high attribute while dumping the other two. (Hello Molly, pay up.)
__________________
-HJC |
Thread Tools | |
Display Modes | |
|
|