10-12-2022, 03:42 PM | #11 | |
Join Date: Jun 2018
Location: Durham, NC
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Re: Talent/Spell of the Week: Ward
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As time goes your book(s) gets bigger. :-) |
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10-12-2022, 04:08 PM | #12 | |
Join Date: Jun 2008
Location: Boston area
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Re: Talent/Spell of the Week: Ward
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10-12-2022, 04:39 PM | #13 |
Join Date: Oct 2015
Location: New England
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Re: Talent/Spell of the Week: Ward
It's off-topic, but, given that acquired spells do not require material components, one wonders what the chestful of occult paraphernalia is for.
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10-12-2022, 06:12 PM | #14 | |
Join Date: Jun 2008
Location: Boston area
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Re: Talent/Spell of the Week: Ward
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Don't ask me why. In game terms, it's pretty clear. Steve wanted casting spells from a book to be inconvenient. Making the wizard haul around an expensive 10lb. chest does that. |
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10-13-2022, 03:21 AM | #15 | |
Join Date: Jun 2019
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Re: Talent/Spell of the Week: Ward
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When learning a spell, a wizard could be doing far more than just memorizing the words and hand gestures. They could, by regular repetitions of the spell the slow way, be altering their own brains, permanently imprinting a circuit of neurons with the psychic "code" that, when executed, telepathically alters the material universe for the desired effect. Something like adding a sub-routine to an existing program, but you can't just type it in once and hit "save" -- brains are mushy organic things, not hard drives. But repeated enactment of a spell causes something analogous to screen-burn on an old CRT monitor. If the same text is displayed at the same location long enough, the image sticks. Once a spell is burned into a tiny spot in the brain, the mind only has to jump to that spot to run the spell. Perhaps the whole point to the incantations and gestures is to guide the mind to the desired scar tissue in the brain for that particular spell rather than another, but when you're smart enough you can find and trigger the spot without the crutch of words or gestures. Un-learning a spell might be difficult if it's imprinted in this way. Probably why you'd need the Wizard's Guild to get into your head to erase it. Better hope they don't do anything else while they're in there <evil grin>
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"I'm not arguing. I'm just explaining why I'm right." |
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10-13-2022, 07:30 PM | #16 |
Join Date: Sep 2018
Location: North Texas
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Re: Talent/Spell of the Week: Ward
My head-canon is similar to Steve's... it's about building meta-muscle memory. The wizard is literally enchanting their brain.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
10-13-2022, 07:49 PM | #17 | |
Join Date: Oct 2015
Location: New England
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Re: Talent/Spell of the Week: Ward
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10-13-2022, 08:53 PM | #18 | |
Join Date: Sep 2018
Location: North Texas
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Re: Talent/Spell of the Week: Ward
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__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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10-14-2022, 01:21 AM | #19 |
Join Date: May 2018
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Re: Talent/Spell of the Week: Ward
You would have to cast ward to cover sky above you and perhaps the ground below you if you really want to be warned of any intruders.
If ward extends 10' up only and not below ground, then a ward spell would cover a megahex across if cast vertically up or down. "He is intelligent, but not experienced. His pattern indicates two dimensional thinking." |
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knowledge spells, magic, protection & warning, surveillance |
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