Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-26-2011, 05:11 PM   #1
Yorunkun
 
Join Date: May 2010
Location: Japan
Default Subtle Spells for Iron-Age Warriors

A while back, I asked for advice on building Iron Age Warriors. The playtest combat scenarios have gone well, so I'm now tackling the wider campaign. One point that's come up is the addition of "subtle magic".

The campaign will be about a tribe of Saxon mercenaries landing in Britian shortly after the departure of the legions. All the PCs will be warriors first and foremost. However, we'd like to add some setting-appropriate, low-key magic to spice things up a little - and to improve characters' chances of survival and their rate of healing. This could range from quasi-magical knacks to actual spells or divinely granted powers.

The thematic areas we're looking at including are divination, blessing/cursing, healing/necromancy and some charm/mind-affecting powers. The idea is to exclude everything that has obvious, visible effects - i.e. instant healing, or fireballs. Magic should work in such a way that sceptics witnessing its effects could always ascribe them to psychological effects, superior knowledge or blind luck. Mechanically though, magic should actually exist, and work.

My question then: How would you model these kinds of effects? I own all the relevant books (Magic, Thaumatology, Powers, Divine Favour) but have no experience using them. All suggestions welcome.

Last edited by Yorunkun; 11-26-2011 at 05:12 PM. Reason: Added Link
Yorunkun is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:44 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.