![]() |
![]() |
#1 |
☣
Join Date: Sep 2004
Location: Southeast NC
|
![]()
Was trying to figure out how to build a disadvantage where you have trouble with routine situations, but not when it really counted. For example, you're a lousy shot on the range but a beast in battle, or are a danger to everyone around you when commuting to work despite being a world class racing driver. Kind of a reverse version of Low Self-Image. Would that be just a quirk, or maybe a quirk per affected skill?
__________________
RyanW - Actually one normal sized guy in three tiny trenchcoats. |
![]() |
![]() |
![]() |
#3 | |
Join Date: Jul 2008
|
![]() Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
![]() |
![]() |
![]() |
#4 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5 | |
Join Date: Jun 2010
Location: Dreamland
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 | |
Join Date: Sep 2011
|
![]() Quote:
What you are describing probably needs renaming. First, it isn't truly incompetency because Incompetency prevents learning the skill at all. Second, it really isn't Emergencies Only. As you're describing it, you are competent "when it counts", being, using your example, "a world class racing driver" at work, but that isn't Emergencies Only. If you "suddenly become a world class driver" but only when your car goes into a skid, gets a flat tire while you're travelling at 60 mph on the open road, etc. or "a sharpshooter" when you come under fire from an ambush, but are still incompetent in your day to day job as a racing car driver, or an incompetent shot if you deliberately enter battle, that would be Emergencies Only. Possibly the quirk is "comes through only when the chips are down" |
|
![]() |
![]() |
![]() |
#7 |
Join Date: Aug 2014
Location: Snoopy's basement
|
![]()
Buy relevant Talents with situational (e.g. Emergencies Only) limitations.
|
![]() |
![]() |
![]() |
#8 |
Join Date: Dec 2007
|
![]()
Talents with Emergencies Only works. Also Luck can represent the ability to come through in the clutch.
|
![]() |
![]() |
![]() |
#9 | |
Join Date: Jul 2008
|
![]() Quote:
"Your ability is triggered by your fear or excitement; you cannot use it under “routine” conditions." Even for a soldier or FBI agent a gunfight is never 'routine conditions'. And I think the same would go for significant portions if not all of the duration of an actual race for a race car driver. Fictional characters who get bored during high-intensity scenes are a thing but I wouldn't assume that's what we're talking about here... Immediately following: "The GM is the final arbiter. He may rule that multiple successive failures of your power make you angry enough that it begins to work, but this is entirely up to him." So optionally, trying to use your abilities and not having them work is potentially sufficient to meet the standards of an 'emergency'. Hard to imagine then that an actual high-pressure external situation wouldn't.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
![]() |
![]() |
![]() |
#10 |
Join Date: Feb 2005
Location: Berkeley, CA
|
![]()
Emergencies Only is a -30% limitation, it should actually meaningfully limit the PC.
|
![]() |
![]() |
![]() |
Tags |
emergencies only, limitations |
Thread Tools | |
Display Modes | |
|
|