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#101 |
Join Date: Dec 2004
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Almost the end. Including the Vermin Catcher, now with optional small, vicious dog.
Vendor [25 Points] Advantages: 10 points chosen from Business Acumen [10/level]; Goodwife [5/level]; Street-Smart [5/level]; Talker [5/level]; Tough Guy [5/level] and Voice [10]. Skills: Fast Talk (IQ/A) [4] and Merchant (IQ/A) [4]. Two of Area Knowledge (any) (IQ/E) [2]; Cooking (IQ/A) [2]; Cooking (any specialty) (IQ/E) [2] and Streetwise (IQ/A) [2]. Three of Administration (IQ/A) [1]; Current Affairs (any) (IQ/E) [1]; Diplomacy (IQ/H) [1]; Savoir Faire (Organized crime or servant) (IQ/E) [1]; Scrounging (Per/E) [1]; Shadowing (IQ/A) [1]; Urban Survival (Per/A) [1]; any craft skill or further skills above. Notes: I added Administration to cover vendors working in more sophisticated societies. Vermin Catcher [25 Points] Advantages: 10 points in Per [5/level]; Absolute Direction [5]; Acute Hearing [2/level]; Acute Vision [2/level]; Animal Friend [5/level]; Night Vision [1/level]; Pet [1]; Rapid Healing [5]; Resistant to Disease +3 or +8 [3 or 5] and Wealth [varies]. Skills: Animal Handling (selected vermin) (IQ/A) [2]; Poisons (IQ/A) [2]; Traps (IQ/A) [2] and Urban Survival (Per/A) [2]. +1 to one of Animal Handling, Poisons, Traps or Urban Survival [2]. Knife (DX/E) [1] and either Spear (DX/A) [1] or Polearm (DX/A) [1]. Five of Animal Handling (any allied predator) (IQ/A); Area Knowledge (any) (IQ/E) [1]; Carpentry (IQ/E); Climbing (DX/A) [1]; First Aid/TL (IQ/E); Merchant (IQ/A) [1]; Savoir - Faire (any) (IQ/E) [1]; Scrounging (Per/E) [1]; Streetwise (IQ/A) [1] and Veterinary /TL (IQ/H) [1]. Notes: Pet is a Perk giving you possession of a small, ordinary animal as essentially Signature Gear. I’d also grant +1 to Animal Handling with the Pet. If the character lacks the appropriate Animal Handling skill, I’d allow a straight IQ roll for it with the Pet only. Last edited by Infornific; 03-24-2024 at 02:28 PM. Reason: Added skill suggested by Phil Masters |
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#102 | |
Join Date: Aug 2004
Location: U.K.
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__________________
-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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#103 |
Join Date: Dec 2004
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#104 |
Join Date: Dec 2004
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The final two.
Woodcutter [25 Points] Advantages: 10 points chosen from increased ST or HT [10/level]; increased FP [3/level] or Per [5/level]; Absolute Direction [5]; Animal Friend [5/level]; Fearlessness [2/level]; Fit [5]; Green Thumb [5/level]; High Pain Threshold [10]; Outdoorsman [10/level] and Survivor [5/level]. Skills: Professional Skill (Forestry) (IQ/A) [4], Survival (Woodlands) (Per/A) [2], and Axe/Mace (DX/A) [4] or Two Handed Axe/Mace (DX/A) [4]. One of Area Knowledge (Local forest) (IQ/E) [2]; Artist (Woodworking) (IQ/H) [2]; Carpentry (DX/E) [2] and Naturalist (IQ/H) [2]. Three of Armoury (Missile Weapons) /TL (IQ/A) [1]; Brawling (DX/E) [1]; Bow (DX/A) [1]; Camouflage (IQ/E) [1]; Climbing (DX/A) [1]; First Aid/TL (IQ/E) [1]; Hiking (HT/A) [1]; Knife (DX/E) [1]; Leatherworking (DX/E) [1]; Merchant (IQ/A) [1]; Professional Skill (Charcoal Burning or Cooper) (IQ/A) [1]; Sling (DX/H) [1]; Stealth (DX/A) [1]; Tracking (Per/A) [1]; Traps /TL (IQ/A) [1] and Weather Sense (IQ/A) [1]. Writer [25 Points] Advantages: 10 points chosen from Academic [5/level]; Bard [5/level]; Poet [5/level]; Single Minded [5] and Versatile [5]. Skills: Writing (IQ/A) [4]. Four points in any of Expert (any) (IQ/H); History (IQ/H); Philosophy (any) (IQ/H); Poetry (IQ/A); Theology (any) (IQ/H); further Writing (IQ/A) or any other knowledge skill that might be the subject of writing. Two of Connoisseur (Literature) (IQ/A) [2]; Literature (IQ/H) [2]; Public Speaking (IQ/A) [2] or Research (IQ/A) [2] or further knowledge skills. Three of Administration (IQ/A) [1]; Diplomacy (IQ/H) [1]; Heraldry (IQ/A) [1]; Savoir-Faire (High Society) (IQ/E) [1]; Speed-Reading (IQ/A) [1]; Teaching (IQ/A) [1] and further knowledge skills. Notes: The Talents Academic and Poet both add to Writing skill - which is most useful depends on the other skills chosen. |
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#105 |
Join Date: Dec 2004
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Here's a link to my Google doc of Historical Folks specialist lenses, with appendices that might someday be finished. If you want to get everything in one place.
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#106 | |
Join Date: Apr 2005
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No need to update the template, however. |
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#107 |
Join Date: Dec 2004
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Technically the optional Perk is an undefined pet, so it could be a mongoose, ferret, swamp dragon, etc.
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#108 | |
Join Date: Dec 2023
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#109 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Someone would need to make the GCS files... which I've been thinking about doing, but haven't
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#110 |
Join Date: Dec 2004
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character building, lenses |
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