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Old 03-23-2024, 10:14 AM   #101
Infornific
 
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Default Re: Children of the (Historical Folks & Action Specialist) lenses

Almost the end. Including the Vermin Catcher, now with optional small, vicious dog.


Vendor [25 Points]

Advantages: 10 points chosen from Business Acumen [10/level]; Goodwife [5/level]; Street-Smart [5/level]; Talker [5/level]; Tough Guy [5/level] and Voice [10].

Skills: Fast Talk (IQ/A) [4] and Merchant (IQ/A) [4]. Two of Area Knowledge (any) (IQ/E) [2]; Cooking (IQ/A) [2]; Cooking (any specialty) (IQ/E) [2] and Streetwise (IQ/A) [2]. Three of Administration (IQ/A) [1]; Current Affairs (any) (IQ/E) [1]; Diplomacy (IQ/H) [1]; Savoir Faire (Organized crime or servant) (IQ/E) [1]; Scrounging (Per/E) [1]; Shadowing (IQ/A) [1]; Urban Survival (Per/A) [1]; any craft skill or further skills above.

Notes: I added Administration to cover vendors working in more sophisticated societies.



Vermin Catcher [25 Points]

Advantages: 10 points in Per [5/level]; Absolute Direction [5]; Acute Hearing
[2/level]; Acute Vision [2/level]; Animal Friend [5/level]; Night Vision [1/level]; Pet [1]; Rapid Healing [5]; Resistant to Disease +3 or +8 [3 or 5] and Wealth [varies].

Skills: Animal Handling (selected vermin) (IQ/A) [2]; Poisons (IQ/A) [2]; Traps (IQ/A) [2] and Urban Survival (Per/A) [2]. +1 to one of Animal Handling, Poisons, Traps or Urban Survival [2]. Knife (DX/E) [1] and either Spear (DX/A) [1] or Polearm (DX/A) [1]. Five of Animal Handling (any allied predator) (IQ/A); Area Knowledge (any) (IQ/E) [1]; Carpentry (IQ/E); Climbing (DX/A) [1]; First Aid/TL (IQ/E); Merchant (IQ/A) [1]; Savoir - Faire (any) (IQ/E) [1]; Scrounging (Per/E) [1]; Streetwise (IQ/A) [1] and Veterinary /TL (IQ/H) [1].

Notes: Pet is a Perk giving you possession of a small, ordinary animal as essentially Signature Gear. I’d also grant +1 to Animal Handling with the Pet. If the character lacks the appropriate Animal Handling skill, I’d allow a straight IQ roll for it with the Pet only.

Last edited by Infornific; 03-24-2024 at 02:28 PM. Reason: Added skill suggested by Phil Masters
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Old 03-24-2024, 10:53 AM   #102
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Originally Posted by Infornific View Post
Notes: Pet is a Perk giving you possession of a small, ordinary animal as essentially Signature Gear. Id also grant +1 to Animal Handling with the Pet. If the character lacks the appropriate Animal Handling skill, Id allow a straight IQ roll for it with the Pet only.
On which basis I'd suggest making Animal Handling (pet species) at least an option with this template.
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Old 03-24-2024, 02:25 PM   #103
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On which basis I'd suggest making Animal Handling (pet species) at least an option with this template.
I thought I had but apparently not. I'll add it.
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Old 03-24-2024, 02:31 PM   #104
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The final two.


Woodcutter [25 Points]

Advantages: 10 points chosen from increased ST or HT [10/level]; increased FP [3/level] or Per [5/level]; Absolute Direction [5]; Animal Friend [5/level]; Fearlessness [2/level]; Fit [5]; Green Thumb [5/level]; High Pain Threshold [10]; Outdoorsman [10/level] and Survivor [5/level].

Skills: Professional Skill (Forestry) (IQ/A) [4], Survival (Woodlands) (Per/A) [2], and Axe/Mace (DX/A) [4] or Two Handed Axe/Mace (DX/A) [4]. One of Area Knowledge (Local forest) (IQ/E) [2]; Artist (Woodworking) (IQ/H) [2]; Carpentry (DX/E) [2] and Naturalist (IQ/H) [2]. Three of Armoury (Missile Weapons) /TL (IQ/A) [1]; Brawling (DX/E) [1]; Bow (DX/A) [1]; Camouflage (IQ/E) [1]; Climbing (DX/A) [1]; First Aid/TL (IQ/E) [1]; Hiking (HT/A) [1]; Knife (DX/E) [1]; Leatherworking (DX/E) [1]; Merchant (IQ/A) [1]; Professional Skill (Charcoal Burning or Cooper) (IQ/A) [1]; Sling (DX/H) [1]; Stealth (DX/A) [1]; Tracking (Per/A) [1]; Traps /TL (IQ/A) [1] and Weather Sense (IQ/A) [1].

Writer [25 Points]

Advantages: 10 points chosen from Academic [5/level]; Bard [5/level]; Poet [5/level]; Single Minded [5] and Versatile [5].

Skills: Writing (IQ/A) [4]. Four points in any of Expert (any) (IQ/H); History (IQ/H); Philosophy (any) (IQ/H); Poetry (IQ/A); Theology (any) (IQ/H); further Writing (IQ/A) or any other knowledge skill that might be the subject of writing. Two of Connoisseur (Literature) (IQ/A) [2]; Literature (IQ/H) [2]; Public Speaking (IQ/A) [2] or Research (IQ/A) [2] or further knowledge skills. Three of Administration (IQ/A) [1]; Diplomacy (IQ/H) [1]; Heraldry (IQ/A) [1]; Savoir-Faire (High Society) (IQ/E) [1]; Speed-Reading (IQ/A) [1]; Teaching (IQ/A) [1] and further knowledge skills.

Notes: The Talents Academic and Poet both add to Writing skill - which is most useful depends on the other skills chosen.
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Old 03-24-2024, 02:33 PM   #105
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Here's a link to my Google doc of Historical Folks specialist lenses, with appendices that might someday be finished. If you want to get everything in one place.
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Old 03-25-2024, 01:19 AM   #106
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Almost the end. Including the Vermin Catcher, now with optional small, vicious dog.
The blame ultimately belongs to Warhammer Fantasy Roleplay, but don't forget that many historical vermin catchers came with a ferret or possibly a mongoose (with small and vicious being implied in both cases).

No need to update the template, however.
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Old 03-25-2024, 08:17 AM   #107
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Originally Posted by Pursuivant View Post
The blame ultimately belongs to Warhammer Fantasy Roleplay, but don't forget that many historical vermin catchers came with a ferret or possibly a mongoose (with small and vicious being implied in both cases).

No need to update the template, however.
Technically the optional Perk is an undefined pet, so it could be a mongoose, ferret, swamp dragon, etc.
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Old 03-26-2024, 09:54 AM   #108
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Here's a link to my Google doc of Historical Folks specialist lenses, with appendices that might someday be finished. If you want to get everything in one place.
Thanks very much! At risk of asking a real naive, noob question, is there an easy way to import that into GCS?
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Old 03-26-2024, 10:04 AM   #109
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Thanks very much! At risk of asking a real naive, noob question, is there an easy way to import that into GCS?
Someone would need to make the GCS files... which I've been thinking about doing, but haven't
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Old 03-28-2024, 08:08 PM   #110
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Someone would need to make the GCS files... which I've been thinking about doing, but haven't
I might have done it myself but unfortunately lack the skill set.
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