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#31 |
Join Date: Aug 2004
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Long-overdue update! Here's what's new on my little gaming blog:
Articles
A past article, Tiny GURPS idea: A better Outdoorsman, suggests boosting the Outdoorsman talent by bringing its coverage up to a full 10 skills. I've updated it slightly to also address the talent in DFRPG (and to suggest a few other talents of use to outdoor types). Likewise, I updated the above cat-folk barbarian article to suggest this small improvement to the PC's Outdoorsman talent. Forum updates In the forums section, contributor uE5Xg9p2 continues write-ups of fictional properties for GURPS 4e. The following items (all credit to uE5Xg9p2, not me) are new or updated since I last posted here:
In closing Thanks always for your readership and feedback!
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GURPS/DFRPG resource: New technique-based advantages. Simple, quick-pick power-ups for enhancing skills with techniques.) |
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#32 |
Join Date: Aug 2004
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Time again to list updates to my site. Sure hope there's something there . . .
Whew. Found this:
That is all. 'Til next time, thanks as always for the visits and comments!
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GURPS/DFRPG resource: New technique-based advantages. Simple, quick-pick power-ups for enhancing skills with techniques.) |
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#33 | |||||
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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I personally have no use for GLAIVE, but it too is very nice and would make a great tool for GMs that like to whip out weird weapons. 31 Reasons and 3 Kinds of Rolls are good pages to point new DMs and Players to get them into the game. I'll keep them bookmarked... 2 New Talents was an interesting look at the Reaction and non-need for Alternative Benefit. However, as I allow my Players to make up talents (with GM oversight), lists of new Talents aren't my bag. But... you might want to keep a page of all Talents you create, that would be a decent resource for GM that are more parsimonious than I. Quote:
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#34 | ||||
Join Date: Aug 2004
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Funny thing about GLAIVE: More than just about any of the rules hacks and other nonsense on my site, it's the thing I thought lots of gamers out there would enjoy and comment on and make use of. But all along, there's been just about zero reaction to it. Which isn't to even suggest that people are in any way wrong to lack an interest. It's just a "Huh. Did not expect that" kind of thing. : ) Quote:
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Earlier this month, I did update the article with a pointer to the comments, and a note that doubling damage may be the most realistic. Quote:
Certainly. Still lots of blanks to fill in, but he's adding to it. Encouragement by readers, especially Conan fans, would probably speed up the process!
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GURPS/DFRPG resource: New technique-based advantages. Simple, quick-pick power-ups for enhancing skills with techniques.) |
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#35 |
Join Date: Aug 2004
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Even for those facing the pandemic with "gaming and chill", here's the least important news you'll see all week. (Sometimes that's a welcome thing.)
A site update, overdue as always:
And that's what's new. If you'd like more timely updates, follow the Twitter feed (see sig). Or use RSS: choose from everything or GURPS/DFRPG content only.
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GURPS/DFRPG resource: New technique-based advantages. Simple, quick-pick power-ups for enhancing skills with techniques.) Last edited by tbone; 04-09-2020 at 09:37 AM. Reason: Fixed URL |
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#36 |
Join Date: Feb 2008
Location: UK
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Your final bulleted link (New Weapons) is broken - I think it can be figured out, given the other links, but you probably want to fix it.
Some great material - keep it up! Paul. |
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#37 | |
Join Date: Aug 2004
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For anyone who was quick to check out those new weapons, please note I've already edited the article with two entries I forgot: a thrown arrow or crossbow bolt. Just for the fun of it. Here I'm not extrapolating from existing weapons, but more or less making up stats from nothing. And I think I came up with numbers pitiful enough that even the most miserly of PCs will want to spring for a proper bow – namely, thr-2 and thr-3 imp for the arrow and bolt, respectively. (That's really lousy damage, which is perhaps as it should be for thrown "weapons" with the mass of a few coins.) The point of mentioning it here is this: While I don't recall ever seeing suggested stats for a thrown arrow or bolt, I wouldn't be surprised if stats have popped up somewhere in the vast expanses of GURPSdom. If anyone has seen such, please let me know!
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GURPS/DFRPG resource: New technique-based advantages. Simple, quick-pick power-ups for enhancing skills with techniques.) |
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#38 |
Join Date: Aug 2004
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It's been a while since one of these posts! Let's crack open the Games Diner fridge and see what's new on the shelves, or at least not yet buried all the way at the back of the vegetable crisper ("the fungus farm"):
That's all that's new, but a lot of other things are updated. Off the top of my head, there are plenty of additions to GURPS/DFRPG resource: New weapons and DFRPG resource: Questions and answers!, underworldly additions to GURPS/DFRPG resource: New Talents, an update to GURPS Unified Theory of Hitting Stuff (GUTHS), and probably many more small edits and updates.
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GURPS/DFRPG resource: New technique-based advantages. Simple, quick-pick power-ups for enhancing skills with techniques.) |
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#39 |
Join Date: Aug 2004
Location: Helsinki, Finland
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Oh, lordy, YES! to bold ability names and levels, skill names and level and moving to Brawling-12 (E) DX [1] -format!
I think I will change to this format right now in my own notes.
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[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
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#40 | |
Join Date: Aug 2004
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See examples in the article. A tiny thing, but I think it looks good. Anyone else?
__________________
T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GURPS/DFRPG resource: New technique-based advantages. Simple, quick-pick power-ups for enhancing skills with techniques.) |
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