Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-04-2016, 01:09 PM   #21
simply Nathan
formerly known as 'Kenneth Latrans'
 
simply Nathan's Avatar
 
Join Date: Aug 2009
Location: Wyoming, Michigan
Default Re: Using the Zombie spell on a fossil

Quote:
Originally Posted by Phantasm View Post
Frigid, goddess of seriousness and prudish behavior? :)
Trololo, her brother the god of finding things even funnier when someone else is visibly irritated by them.
__________________
Ba-weep granah wheep minibon. Wubba lubba dub dub.
simply Nathan is offline   Reply With Quote
Old 12-04-2016, 02:14 PM   #22
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Using the Zombie spell on a fossil

Quote:
Originally Posted by Flyndaran View Post
Real fossils are incredibly fragile, but who wouldn't blow loads of magic just to wallop someone while yelling, "You need to check yourself before you T wreck yourself!" or "I bet you're dino-SORE now!"
I bet YOU feel boned!

I'll come down on you like a skele-TON of bricks!
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius

Author of Winged Folk.

The GURPS Discord. Drop by and say hi!
Anders is offline   Reply With Quote
Old 12-04-2016, 05:18 PM   #23
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: Using the Zombie spell on a fossil

Quote:
Originally Posted by The Colonel View Post
No Harry. Not in this universe. Your zombies work differently.
But ridding Sue into battle is so much fun!

But yes it comes down what the underling Thaumatology of the system. But I'm sure there is so ways of animating the skeleton called the end result, and Undead, Golem or what not 8)
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr
roguebfl is offline   Reply With Quote
Old 12-05-2016, 07:15 AM   #24
GodBeastX
 
GodBeastX's Avatar
 
Join Date: Dec 2008
Location: Behind You
Default Re: Using the Zombie spell on a fossil

I would allow it, because it's a dead thing and it's magic. And if they only have a head, Skull Spirit that T-rex skull!
__________________
RPG Jutsu.com - Ninjas Play GURPS
GodBeastX is offline   Reply With Quote
Old 12-05-2016, 07:11 PM   #25
dripton
 
Join Date: Mar 2008
Location: Northern Virginia, USA
Default Re: Using the Zombie spell on a fossil

As a kid, I went to the Smithsonian Museum of Natural History in DC a lot, and I assumed that those big complete dinosaur skeletons were all fossil.

As an adult, I went to the Royal Ontario Museum in Toronto, which had little pictures next to the dinosaur skeletons showing how much of each was actual fossil versus how much was sculpture. And it was pretty disappointing how few were anywhere near complete. (A couple of the "fossils" were actually 0% fossil.)

What I'm saying is that if someone tries this on the "dinosaur skeleton" in the museum, the GM has other options between "it works, you have an animated T-Rex skeleton" and "it doesn't work." Choose your target carefully!
dripton is offline   Reply With Quote
Old 12-05-2016, 07:27 PM   #26
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Using the Zombie spell on a fossil

The famous, albeit hominid not dinosaur, Lucy was a miracle find because it was 40% complete.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 12-05-2016, 07:44 PM   #27
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Using the Zombie spell on a fossil

Broadly speaking, at the TLs where you're likely to run into reasonably reconstructed dinosaur skeletons, the weapons to blow said skeleton to bits are also widely available, so it's probably not much of a balance problem to allow animating them (at, of course, the increased cost for their SM).
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 12-05-2016, 08:13 PM   #28
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Using the Zombie spell on a fossil

I'm not so sure about that. At its heart, it's all just bone taxidermy.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 12-05-2016, 08:56 PM   #29
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: Using the Zombie spell on a fossil

Quote:
Originally Posted by Flyndaran View Post
The famous, albeit hominid not dinosaur, Lucy was a miracle find because it was 40% complete.
Sue is the largest, most extensive and best preserved Tyrannosaurus rex specimen ever found at over 90% recovered by bulk
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr
roguebfl is offline   Reply With Quote
Old 12-06-2016, 12:06 AM   #30
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Using the Zombie spell on a fossil

And that's why they named it. Because it's a unique find of insane importance for the species. A quick search says that only around 50 individuals have been found, and, of course, most are not remotely as complete as Sue.
Imagine if you randomly grabbed 50 humans and tried to reconstruct everything about us from those small piles of remains.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Reply

Tags
dinosaurs, fossils, necromancy, zombie

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:14 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.