04-02-2014, 07:59 PM | #581 | |
Join Date: Sep 2009
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Re: GURPS Spaceships Design Spreadsheet
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On a related note, I was wondering about the best way, using your spreadsheet, to include the suggestion given in this post to add a propellor function. Say to a steam engine for example? This is just an idea thrown out in the forums, so I understand if you don't want to include it in your spreadsheet, but can you offer any advice for how to fudge things to add atmospheric thrust without putting in a reaction engine or anything like that? |
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04-02-2014, 08:46 PM | #582 |
Join Date: Sep 2009
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Re: GURPS Spaceships Design Spreadsheet
Also, possible bug: I can't seem to enter an amount of food in the 'Food Cargo' section. I just get an 'Invalid Value' message every time I try to enter something.
I'm using LibreOffice 4.0.5.2 on Windows 7. |
04-02-2014, 10:14 PM | #583 |
Join Date: Sep 2009
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Re: GURPS Spaceships Design Spreadsheet
OK, I found the data sheets, and over-wrote one of the systems with the Advanced Steam engine, and even copied some stuff from the Jet Engine row so that now my engines produce no power points, and give thrust instead. I over-wrote the 'Other Fuel' item in the performance sheet, and gave it the value I wanted, and changed the fuel for the steam engine system from Hydrocarbons to Coal, but I still can't get it to let me change one of the fuel's names with out it causing errors.
Any advice? |
04-02-2014, 11:02 PM | #584 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Spaceships Design Spreadsheet
Don't. Just don't. I just spent an hour adding Oars and Steam Engines to the sheet, and I still don't have Wood Fuel duration or Oar seat requirements figured out yet.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
04-02-2014, 11:27 PM | #585 | |
Join Date: Sep 2009
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Re: GURPS Spaceships Design Spreadsheet
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Well, I appreciate your efforts on this spreadsheet, both past and present. Long may it continue! :D |
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04-02-2014, 11:51 PM | #586 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Spaceships Design Spreadsheet
This bug should be fixed next time I update, and at least partially affected all versions of the sheet (Excel allows you to enter a value, but isn't handling the limits correctly).
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
04-04-2014, 06:09 PM | #587 |
In Nomine Line Editor
Join Date: Aug 2004
Location: Frozen Wastelands of NH
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Re: GURPS Spaceships Design Spreadsheet
The Excel 2000 version does not appear to work on Excel X for the Mac. (OS 10.6.8; no, I am NOT upgrading.) I try to click the "zoom" button on the page and it drops me into the bug checker.
I *can* set the tickyboxes on the campaign page without it blowing up, but it won't let me touch anything on the other one. (Plus I cannot figure out where to set TL.)
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--Beth Shamelessly adding Superiors: Lilith, GURPS Sparrials, and her fiction page to her .sig (the latter is not precisely gaming related) |
04-04-2014, 08:10 PM | #588 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: GURPS Spaceships Design Spreadsheet
Is there an easy way to add a module? I would like to add a type of Reactionless drive that's unique to a campaign I'm going to run. I've got all the stats worked out, but I don't want to muck with anything fearing fatal results. I can take this to PM if desired.
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04-04-2014, 08:30 PM | #589 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Spaceships Design Spreadsheet
Quote:
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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04-04-2014, 08:34 PM | #590 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Spaceships Design Spreadsheet
I'm not sure what I can possibly do about that, other than provide a version of the sheet without any Macros (which may very well solve the issues, but leaves a lot of functionality out, like the ability to save ships into the save sheets, and to load any of the designs already there - which includes all the designs from all of the books).
__________________
Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
Tags |
design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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