09-10-2012, 07:02 PM | #41 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Meteoric Iron Arrows
|
09-10-2012, 07:09 PM | #42 | ||
Join Date: Jul 2008
|
Re: Meteoric Iron Arrows
Quote:
Er, it isn't? Who said it was? Quote:
x4-5 weight, mine is closer to x4. I'd leave the +1/die damage. x1/3 or x/2 max range (again, my workup seems to perform a bit better, maybe because it's the regular bow instead of the longbow). No change to accuracy in my version, though -1 might be better if you're using Basic Set type bow stats.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
||
09-10-2012, 07:12 PM | #43 | |||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Meteoric Iron Arrows
Quote:
Quote:
Quote:
|
|||
09-10-2012, 07:25 PM | #44 |
Join Date: Jul 2008
|
Re: Meteoric Iron Arrows
Ah, that's true. The cinematic damage is still higher than the realistic damage, but the change in cinematic damage is lower.
Given how the math works, the damage modifiers differ as they do due to rounding breakpoints.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
09-10-2012, 07:36 PM | #45 |
Join Date: Feb 2009
|
Re: Meteoric Iron Arrows
Base price for an arrow is x2, so 7 is x3.5
So would be CF +70 |
09-10-2012, 07:40 PM | #46 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Meteoric Iron Arrows
Quote:
I mean: -1 to the bow's Acc when switching from regular to the heavier meteoric iron arrows, due to velocity reduction. +2 cinematic and +1 realistic damage per die, because the efficiency of the bow I built it around (a 78" yew longbow) nearly doubled from 45% to 80% due to the heavier arrow. And 1/3 the range, because the arrows are about 5x the weight of the GURPS standard arrow (0.1 lbs vs 0.5 lbs).
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
|
09-10-2012, 07:41 PM | #47 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Meteoric Iron Arrows
No, -1 to Acc, since my examples had the regular bow with Acc 2, and the bow firing meteoric arrows Acc 1.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
09-10-2012, 07:42 PM | #48 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Meteoric Iron Arrows
No, it wasn't; I can easily make the design a hollow cylinder, though, which would leave all the stats unchanged.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
09-10-2012, 07:44 PM | #49 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Meteoric Iron Arrows
Me; typo. I just transposed the numbers. Cinematic damage fell from 6.5 pts to 4.5 points, and realistic fell from 4.5 to 3.5 (more or less).
This is completely due to the higher efficiency of the heavier arrow, since the input energy is the same in both cases. Thus, higher delivered energy, more penetration . . . but 1/3 the range.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
09-10-2012, 07:51 PM | #50 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
|
Re: Meteoric Iron Arrows
Compare it to the cost of Meteoric Iron Sling Bullet.
|
Tags |
dungeon fanasy, dungeon fantasy, meteoric iron |
|
|