Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-13-2019, 10:45 AM   #29
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: HEAL spell?

Under the current rules a sufficient number of healing potions can revive any character who died in the past hour and otherwise you have to wait for them to rise as a ghost in order to have a chance of wishing them back to life.

Hence if you didn't bring enough healing potions to revive your splattered comrade you need to sweep up the scattered body parts and taunt them until they rise as a ghost that will chase you all the way back to the Wizard's Guild where they can be wished back to life.

But yes, the game does need a special talent that can quickly cure any sort of minor wound more effectively than modern science. Call it Master Physicker.
__________________
-HJC
hcobb is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:28 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.