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Old 07-27-2021, 04:23 PM   #11
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Genre preferences

Hmm lets see.
1) Urban Fantasy
2) Mystery
3) Cyberpunk
4) Fantasy but not dungeon crawling
5) Supers if done well but its a lot of work on the GMs part - mostly building the villain of the week.
6) Space Opera but it depends highly on the setting.

Mostly I prefer to play in rich well developed settings with lots of good NPCs to interact with and details to dive into. Puzzles, mysteries - things that for me make great reading in a book.
Boring and simplistic or implausible backgrounds tend to bore me quickly.
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Old 07-27-2021, 04:30 PM   #12
johndallman
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Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Genre preferences

Under GURPS 4e I've run three campaigns: Modern day mathematical horror ("Laundry"), Infinite Worlds (with Cabalist PCs), and Transhuman Space.

I've played:
  • Four historical-with-extra-stuff-campaigns (Crimson Skies, occult WWII, 1960s psi powers, 1930s urban fantasy noir)
  • One near-future occult horror (Dark Conspiracy).
  • One mythic fantasy with horror elements (The fall of Atlantis).
  • Two Transhuman Space.
  • Two other space games.
  • One sort-of-post-Apocalypse (Reign of Steel).
  • Two dungeon fantasy, one low-budget set on Yrth and one with the DF line in the Cold Shard Mountains.
  • One kitchen-sink fantasy, TORG.
  • One present-day weird urban fantasy, set in Florida!
I think my favourite genre is "historical with fantastic elements."
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Old 07-27-2021, 04:33 PM   #13
Christopher R. Rice
 
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: Genre preferences

Quote:
Originally Posted by Refplace View Post
Hmm lets see.
1) Urban Fantasy
2) Mystery
3) Cyberpunk
4) Fantasy but not dungeon crawling
5) Supers if done well but its a lot of work on the GMs part - mostly building the villain of the week.
6) Space Opera but it depends highly on the setting.

Mostly I prefer to play in rich well developed settings with lots of good NPCs to interact with and details to dive into. Puzzles, mysteries - things that for me make great reading in a book.
Boring and simplistic or implausible backgrounds tend to bore me quickly.
I forgot about Mystery - that's one I like too.
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Old 07-27-2021, 04:44 PM   #14
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Genre preferences

Quote:
Originally Posted by Emerikol View Post
So I thought I'd ask what people like and are playing these days....

How would you rank your genre preferences?

1. Fantasy
2. Science Fiction
3. Western
4. Modern (spies or investigators)
5. Cross World (GURPS default setting)
6. Historical (not mentioned above)
7. Supers
8. Horror
9. Post Apocalyptic
10. Urban Fantasy
Going on the basis of the campaigns I've played in and run since about 1992:

1. Fantasy, 2. Supers, 3. Science fiction, 4. Alternate history, 5. Modern fantasy, 6. Straight historical (including swashbuckling), 7. Horror, 8. Weird. I wouldn't consider Western, Modern (in the sense you define), or Cross World. I might do Postapocalyptic or Workplace drama/Slice of life/Soap opera.

I've done Toons and Comedy (based on the St Trinians cartoons and movies), but only as one-shots.
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Old 07-27-2021, 04:45 PM   #15
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Genre preferences

Quote:
Originally Posted by Emerikol View Post
In ages past, when many of you were not born, I was a GURPS space guy. I played D&D for fantasy.
As it happens, I was born in 1949.
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Old 07-27-2021, 04:46 PM   #16
Shostak
 
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Join Date: Oct 2015
Location: New England
Default Re: Genre preferences

1. Cosmic Horror
2. Science Fiction (Space/Exploration)
3. Sword & Sandal Fantasy (not dungeon crawling)
4. Urban Fantasy
5. Modern Action
6. High Fantasy (not dungeon crawling)

I won't put Mystery in a category of its own, since I want it to be central to each of the above.
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Old 07-27-2021, 05:19 PM   #17
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Genre preferences

I normally play 'fantasy medieval' but honestly I'm not sure that actually fits the 'genre' of what I've played... my whole life. It's just the closest one.

I'm not even going to bother making a list for the rest. I love school settings and I randomly do Supers from time to time. Other genres I'll hit (I have a long running setting that's pseudo alternate universe modern) when I or another GM feels like doing something different. I don't do actual modern, though. Closest I've done is zombie apocalypse.
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Old 07-27-2021, 05:34 PM   #18
sparcipx
 
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Join Date: May 2020
Location: Winnipeg, Canada
Default Re: Genre preferences

I enjoy most genres, but I tend toward the Post-Apocalyptic myself, last campaigns being:

1.A 4E GURPS Autoduel campaign set in the period between the Food Riots and Chassis & Crossbow era.
2. An all-too-brief Reign of Steel/War Against the Chtorr campaign
3. Vortex: A Banestorm-inspired campaign set in post-apocalyptic Ulaangom, Mongolia, which is slowly branching out into a Monster Hunters campaign.

Last edited by sparcipx; 07-27-2021 at 05:35 PM. Reason: comma fault
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Old 07-27-2021, 06:42 PM   #19
Mr_Sandman
 
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Join Date: Aug 2006
Location: L.I., NY
Default Re: Genre preferences

Things I come back to include (in roughly the order of frequency):
1. Pseudo-medieval fantasy - with a range from mostly straight-forward dungeon crawls to a Leverage inspired campaign in a setting loosely based on Thieves’ World.
2. Supers - usually not four-color, comics-based, more people with powers, or some kind of deconstruction of comics tropes.
3. Urban fantasy - GURPS Mage the Ascension a couple of times and a Dresden-verse game.
4. Sci-fi - it’s been a while since I ran or or played in a relatively straight science fiction game. More recently it’s had psionics, or been science fantasy that includes magic or the force, or retro sci-fi, Tales of the Solar Patrol.
5. ‘Weirded’ historical settings - pulp 1930s with supernatural monsters, ritual magic, and gadgeteering; or swashbuckling in the same world’s Elizabethan England.
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Old 07-27-2021, 09:36 PM   #20
the-croupier
 
Join Date: May 2020
Default Re: Genre preferences

1) Urban fantasy - modern but rooted in history mixed tightly with invented conspiracy and supernatural (this was my old campaign from the 2000s)
2) Supers - not something I would normally pick myself but my gaming groups have always leaned into this genre and done it well, so I'm happy to go along
3) SF/Space Opera - what I'm using GURPS for now myself, and I'm deeply pleased how well supported it is here
4) Modern action/conspiracy - like #1 but swapping out the supernatural in favor of a tighter focus on martial arts/military tech/international politics. I couldn't GM it myself to save my life, but it's great fun to be a player.
5) Fantasy - I don't miss dungeon crawling, but I like how this genre gets re-invented a lot these days

I've never had the chance to try historical settings, but reading GURPS supplements makes me hope I will someday.
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