07-29-2021, 05:43 PM | #21 | |||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [Hack] Player-facing GURPS?
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07-31-2021, 08:01 PM | #22 |
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: [Hack] Player-facing GURPS?
Yes, I've often run it that way. Eyeballed penalties instead of rolling contests.
The only thing where it doesn't really work is combat, but my games tend to be very combat light anyway. |
07-31-2021, 09:32 PM | #23 |
Join Date: Aug 2005
Location: New Orleans, LA
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Re: [Hack] Player-facing GURPS?
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07-31-2021, 09:43 PM | #24 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [Hack] Player-facing GURPS?
It really is important. Sometimes it's a terrible or vindictive GM. Sometimes its a bad player (pick your flavor of spotlight hog, power gamer, or just someone who wants to burn the campaign to the ground). Sometimes its both. Whatever the circumstance if you aren't having fun you are not obligated to stay. Ever.
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08-02-2021, 11:12 AM | #25 | |
Join Date: Sep 2010
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Re: [Hack] Player-facing GURPS?
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