08-07-2014, 12:36 PM | #1 |
Join Date: Aug 2004
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[New Release] How to Be a GURPS GM
Are you looking to start the game for the first time, or looking for insight into making a long-running game even better? Regardless of your circumstances, GURPS player, we've got a guide for you!
How to Be a GURPS GM is your comprehensive guide to designing your perfect campaign, including what rules to use, what toggles to activate, and what options to offer your players. Players, you'll learn how to make a great character that fits in at the table... and on the battlefield! It's dangerous to go alone! With How to Be a GURPS GM, you'll be delving into dungeons, flying spaceships, or engaging in capers like never before. |
08-07-2014, 12:40 PM | #2 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: [New Release] How to Be a GURPS GM
So there is a chance for my GURPS Cooking proposal?
(Srsly, though, this sounds like a very cool, very useful book.)
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
08-07-2014, 12:43 PM | #3 |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: [New Release] How to Be a GURPS GM
Is there a way to view the table of contents?
EDIT: It preview had been a snake, I would have been dead. It was RIGHT THERE.
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08-07-2014, 12:44 PM | #4 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: [New Release] How to Be a GURPS GM
It's in the preview PDF (linked under the Add To Crate button).
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
08-07-2014, 12:46 PM | #5 |
Join Date: Aug 2004
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Re: [New Release] How to Be a GURPS GM
On the Warehouse 23 product page, there should be a link to the preview.
Similarly, from the main website page, there should be a link along the lefthand column to the preview. In both cases, the full ToC (and index) should be included... along with some sample pages, to get a sense of the supplement. EDIT: Accursed Riggsbian Ninja! |
08-07-2014, 06:33 PM | #6 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: [New Release] How to Be a GURPS GM
Is there anything in this that is of use to an experienced GURPS GM?
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08-08-2014, 02:43 AM | #7 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [New Release] How to Be a GURPS GM
I've skimmed it, read some parts completely, and it's good. Even for an experienced GM, although of course the usefulness will vary depending on experience level.
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08-08-2014, 03:02 AM | #8 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: [New Release] How to Be a GURPS GM
Quote:
Basically, if Kromm is Word of God, then this book is the GURPS Talmud: a compilation of direct scriptural quotes wrapped up in an excellent concordance that adds detail and explanation where needed and also walks the reader through everything s/he needs to understand what's going on.
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08-08-2014, 11:11 AM | #9 |
Join Date: Feb 2005
Location: Austin Texas
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Re: [New Release] How to Be a GURPS GM
I'm a pretty experienced GM overall and a midlevel trained GURPS GM and I consider it a good investment and I'm only about 20 pages in.
I am totally recommending for a new GM to GURPS its the book we needed to convince newbies for years. :)
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08-09-2014, 07:03 PM | #10 | |
Join Date: May 2007
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Re: [New Release] How to Be a GURPS GM
Quote:
This looks good. I'll pick it up sometime next week. |
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