Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-13-2010, 12:48 PM   #16
Doctor of GURPS Ballistics
DouglasCole's Avatar
Join Date: Sep 2004
Location: Lakeville, MN
Default Re: [MA] Wrestling with Weapons

Originally Posted by Danukian View Post
I understand WHY you want I weapon skill over 16, my point was 16+ is useful because all the defenses and techniques default to it - I was saying if Skill 20 only represented "bashing", it was useless.
Deceptive Attack, hit location, rapid strikes...

If you're fighting someone with Skill-16, they'll parry at 11- by default, and with Combat Reflexes or Extra Defense, and a retreat, you're looking at 14- without even getting unrealistic; 16- if you have a weapon with a DB.

Deceptive attack penalties to parry of 6-10 are thus pretty useful, which implies "surplus" skill of 12-20 by itself.

To be good enough to hit various targets requires "surplus" skill of up to +7 (brain) to +10 (eyes through a helm), or 8 for chinks in armor. Call it up to +8.

Rapid strikes are at -6 each; you can do a triple combination that hits you up with a -12. Let's stay within the realm of reason and only hit with the 6.

So if you take 90% chance to hit (14), add 12-20 for DA, 7-10 for hit location, and 6 more for rapid strike. So 'bashing' skill of 39 or higher can be justified just by the types of things a master might want to do; if you say that you don't want to do it all at once, you can still say that bashing skill of about Skill-30 has real practical utility in beating people up.

So I disagree that all that extra skill is inherently or intuitively grappling stuff. I don't think it's emphatically NOT that, but you can spend a lot of time hitting people with sticks without learning how to Judo Throw someone or do an arm lock with stick (and I say this as someone who has done both)
My blog:Gaming Ballistic, LLC
My Store: Gaming Ballistic on Shopify
My Patreon: Gaming Ballistic on Patreon
DouglasCole is offline   Reply With Quote

armed grapple, grappling, locks, martial arts

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 07:39 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.