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Old 10-06-2010, 04:13 PM   #17
Kuroshima
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Default Re: Question about Raising a Skill from Default

Quote:
Originally Posted by Ze'Manel Cunha View Post
I can see that, though what about requiring a Perk first, and then leave it as a Hard Technique?

So if Finance(H) is Accounting -4 you'd pay for:

Accounting (H) IQ+5 [24] 20-

Perk - Finance as an Accounting (H) Technique [1]

Finance (Accounting) [2] 17-
Personally, I'm tied to the idea of a double cost technique, so what about:

Perk: Turns the default penalty into a Very Hard* technique, and allows defaulting from it.

*Very Hard Technique: As an average technique, but double cost
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