01-27-2023, 06:46 AM | #11 | |
Join Date: Jan 2018
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Re: Ingurpsus
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Absorb some amount of your power element > This refills your internal reserve for this element > Then you spend this reserve to use your power. For example at first you must absorb some amount of fire and only after this you can shoot fire balls untill you spend all absorbed element, I think the best way to represent this like in above comment, ER with special recharge wich depends on element absorbed(destroyed) by character. Than it is looks like what I need. |
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01-27-2023, 06:48 AM | #12 | |
Join Date: Jan 2018
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Re: Ingurpsus
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No need for apologies, my usual conversations with friends are more offensive then your comment, bro. |
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01-27-2023, 07:21 AM | #13 | |
Join Date: Jan 2018
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Re: Ingurpsus
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01-27-2023, 08:44 AM | #14 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Ingurpsus
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Can the absorption process be used as a weapon or defense against the element? For example, could a stone-powered character use absorption to reduce a fortress wall? If the answers above are yes, I would second David Johnson2 and suggest tying it to the Destruction version of the Create power in GURPS Powers. |
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01-27-2023, 06:49 PM | #15 | |
Join Date: Jan 2018
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Re: Ingurpsus
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01-27-2023, 07:18 PM | #16 |
Join Date: Sep 2019
Location: UK
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Re: Ingurpsus
Can Destroy be used as a defence against attacks made using that element? The text in GURPS Powers doesn't seem to be clear about that.
For instance, can an electricity Conduit absorb bolts of electricity thrown at him? If so, and if Destroy isn't fast enough to do that, then characters whose powers use a potentially dangerous element that might be used as an attack might need DR (Absorptive, Heal Only +80%) as well as or instead of Destroy. Which is expensive, but then being able to not only resist electricity-based attacks but use them as a free recharge does seem like a useful power.
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Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 |
01-27-2023, 07:23 PM | #17 | |
Join Date: Dec 2007
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Re: Ingurpsus
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01-27-2023, 09:21 PM | #18 | |
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: Ingurpsus
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Yeah, using Destroy to defend sounds like a classic Power Block. I'd happily allow Destroy and DR (Absorption) to be Alternatives of each other without quibbling over needing to switch between them. |
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01-28-2023, 06:04 AM | #19 |
Join Date: Jan 2018
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Re: Ingurpsus
So, after reading all comments there is something like that:
ER(Special element) 20(12) | Super(-10%) |Elemental(Maybe)(-10%) | Special recharge(One FP per Matter/Energy destroyed equal to 1-3(I need to decide here) lvl of destruction)(-70%) + 1 lvl of Create(Element for example fire)(10) | Destruction only(0%) | Based on HT(20%) | Ranged(40%) | Reduced FP cost 2(40%) | Elemental(-10%) | Super(-10%) (GURPS: SUPERS tells me I can use both) | Reduced distance 1/10(-30%) (We use multiplicative modifiers so it's 10,5) + DR 30(48)(We also use modifiers for attributes from Power-Ups 9: Alternate Attributes based on supers power level(Somewhat repeats TL modifiers from there), so some traits costs less, for our campaign we use 0,5 modifier for all types of ST, DR and innate attacks) | Force field(20%) | Absorption ER(40%)(PK Mygurps.com absorption revised) | Super(-10%) | Elemental(-10%) | Limited: Element for example fire(-40%) |
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