01-15-2023, 11:53 PM | #11 | |
Join Date: Nov 2008
Location: Yukon, OK
|
Re: GURPS 5E?
Quote:
Are we willing to skip new content while that happens?
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
|
01-16-2023, 06:04 AM | #12 |
Join Date: Jun 2010
|
Re: GURPS 5E?
I remember, ages ago, this question was asked, and one of the staff members mentioned the sensible thing would be some sort of modular database so GMs could construct their own advantage/disadvantage/skills lists, and really sell "GURPS is a toolbox" as a concept.
Of course, now we have D&D Beyond and Demiplane as a proof-of-concept. It doesn't even need a new edition, really. |
01-16-2023, 08:02 AM | #13 |
Join Date: Dec 2005
|
Re: GURPS 5E?
I'd want SJG to fix Strength and get Vehicle and Weapon design out. Ah well it's a fantasy. If taking advantage of the OGL debacle is the goal, now is the time , not three to five years from now.
The thing for now is to push Dungeon Fantasy and Disc World. Point out that while incompatible, conversion is easy.
__________________
http://www.neutralgroundgames.com |
01-16-2023, 08:13 AM | #14 |
Join Date: Aug 2007
|
Re: GURPS 5E?
......except as done now Dungeon fantasy isn't Gurps real strength and Discworld doesn't have anything close to universal geek recognition. as far as I can tell licensed products appeal mostly to people who were rpg fans to begin with.
__________________
Fred Brackin |
01-16-2023, 09:46 AM | #15 | ||
Join Date: Aug 2014
Location: Snoopy's basement
|
Re: GURPS 5E?
Quote:
Quote:
|
||
01-16-2023, 09:55 AM | #16 |
Join Date: Sep 2004
Location: Lancashire, UK
|
Re: GURPS 5E?
While I agree that suggestions of a new edition have been discouraged by SJG in the past, they are clearly asking for feedback on TikTok. If nothing else, this is an opportunity to say “I would play GURPS if it (had / did not have) feature x”.
Crowdfunding could potentially make a revised core viable? Money-up-front takes a lot of the short term risk out. My assumption would be any new edition would refine and re-present the system rather than make wholesale changes, much like how 4e was an evolution of 3e. That would mean the existing catalogue provides some broad utility while the key genres get re-issued for the new edition. I would have said “never gonna happen” too, but that post from the official SJG account makes me wonder. [link] Last edited by dbm; 01-16-2023 at 10:28 AM. |
01-16-2023, 10:31 AM | #17 | |
Join Date: Aug 2004
Location: Pioneer Valley
|
Re: GURPS 5E?
Quote:
Or, well, the former. I am utterly unfamiliar with Discworld: an edition that pivoted to that would not get my dollars. While the Dungeon Fantasy line has much in it that's useful to any fantasy GM, I do not play dungeon fantasy: an edition that pivoted to that would not get my dollars.
__________________
My gaming blog: Apotheosis of the Invisible City "Call me old-fashioned, but after you're dead, I don't think you should be entitled to a Dodge any more." - my wife It's not that I don't understand what you're saying. It's that I disagree with what you're saying. Last edited by RGTraynor; 01-16-2023 at 10:37 AM. |
|
01-16-2023, 11:50 AM | #18 |
Join Date: Dec 2005
|
Re: GURPS 5E?
But they are what is available right now, today that SJG can sell to disgruntled D&D players right now. And right now, is the moment of opportunity.
__________________
http://www.neutralgroundgames.com |
01-16-2023, 11:59 AM | #19 |
Join Date: Jul 2006
|
Re: GURPS 5E?
But there are also other RPGs that play in the same space that GURPS like AGE, Savage Worlds, Year Zero, various d100 games, and Fate. So it is not as cut and dry as one would think.
|
01-16-2023, 12:12 PM | #20 |
Join Date: Aug 2004
Location: Cockeysville, MD
|
Re: GURPS 5E?
I'd rather see a new version of Lite, or a new intro book "Essental GURPS" (for a low buy in).
Or a "Starter Set" and before everyone jumps in with "That's what Dungeon Fantasy RPG is", no it's not. It's GURPS focused on fantasy, but is still full of "advanced" rules, tactical combat, high powered character options, etc.
__________________
--- My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs. |
Thread Tools | |
Display Modes | |
|
|