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05-19-2013, 01:06 PM | #1 |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Quick Question: Enhancement/Limitation to last as long as touch is maintained?
Or... How to build Burning Death (the spell from Magic) the advantage? The attack lasts as long as touch is maintained. Really, I'm trying to build it as a ritual for RPM... I just want to know what the price of the enhancement/limitation is for an attack that is sustained for as long as contact is made. I'm sure this has been thought of before, but I couldn't find any earlier threads on this.
Thanks! Last edited by Raekai; 05-19-2013 at 03:16 PM. |
05-19-2013, 03:31 PM | #2 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
Quote:
So Burning Death is one of those spells I've actually got written up to a degree I'm willing to share (one of my players used it a LOT before we switched to RPM and even more after). I should note that while it looks like a Direct Damage effect, it's not. It's a Melee spell which requires that you touch your subject first. In RPM this translates as a Direct Damage effect. Keep in mind the spell cannot be exactly translated and there are no permanent effects in RPM. Burning Death Spell Effects: Greater Destroy Body. Inherent Modifiers: Damage, External Burning (Cosmic, Incendiary; Cyclic, 10 second, 6 cycles, Resistible; Incendiary 2; Resistible, HT-5). Greater Effects: 1 (x3). To affect a target with this spell you must first touch them. If they fail to resist they instantly suffer 3d burning damage and the flammability class of the subject is reduced by two steps (p. B433) for determining if they catch fire (which means flesh will catch fire on 3 points of burning damage or more). Every 10 seconds afterward the subject must roll HT-5 or suffer another 3d burning damage. This lasts for 1 minute if not resisted which is usually enough to turn a 10 HP subject into ash. Typical Casting: Greater Destroy Body (5) + Damage, External Burning 3d (Cosmic, Incendiary, +50%; Cyclic, 10 second, 6 cycles, Resistible, +125%; Incendiary 2, +20%; Resistible, HT-5, -5%) (38). 129 energy (43x3).
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05-19-2013, 04:01 PM | #3 | |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
Quote:
And I know that we're not supposed to have permanent effects in RPM, but I cheated a little bit... Unless you have another idea of how to build a Petrification/Flesh-to-Stone type spell. I could use that too! |
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05-19-2013, 04:11 PM | #4 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
Quote:
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05-19-2013, 04:44 PM | #5 |
Join Date: Sep 2004
Location: Canada
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
After the 10 year mark, I'm quite willing to hit the Speed/Range table for further steps.
It doesn't get you "forever" any more than the vanilla rule but after that point, I don't think months plus-or-minus are really going to make a critical difference. But, for "forever", I'd take a look at the length of recorded history in my campaign setting and eyeball that as "close enough to forever to make no nevermind" ;) In a real-world game, 10,000 years (or so) would be good-enough for me. In my mythic Greek game, it wouldn't have been more than 500 years (Dawn of history!). In some scifi games that might be a very long time, but there's probably also time-travel kicking around at that point.
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05-19-2013, 05:22 PM | #6 |
Join Date: Sep 2007
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
Which gives you a nice hook for your modern urban fantasy when the Assyrian / Egyptian / Chinese statue wakes up as the spell wears off...
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05-19-2013, 05:30 PM | #7 |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
Oh my. You have just given me a very beautiful idea. I never even would have thought of that... What if all of those clay soldiers are actually...? No, it couldn't be... Could it?
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05-19-2013, 05:41 PM | #8 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
It's been done before. Hell I've done it before. It can be quite awesome if your players know even a little bit about Chinese history. :D
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05-19-2013, 05:43 PM | #9 |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
Wait, Ghostdancer, how does that melee "direct damage" touch thing work? Does that allow it to bypass DR and the like? I don't think I've actually seen that. I may have to redo a few of my melee spells.
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05-19-2013, 05:51 PM | #10 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Quick Question: Enhancement/Limitation to last as long as touch is maintained?
Quote:
Burning Death Spell Effects: Greater Destroy Body. Inherent Modifiers: Damage, Internal Burning (Cosmic, Incendiary; Cyclic, 10 second, 6 cycles, Resistible; Incendiary 2; Resistible, HT-5). Greater Effects: 1 (x3). To affect a target with this spell you must first touch them. If they fail to resist they instantly suffer 3d burning damage (ignoring DR) and the flammability class of the subject is reduced by two steps (p. B433) for determining if they catch fire (which means flesh will catch fire on 3 points of burning damage or more). Every 10 seconds afterward the subject must roll HT-5 or suffer another 3d burning damage. This lasts for 1 minute if not resisted which is usually enough to turn a 10 HP subject into ash. Typical Casting: Greater Destroy Body (5) + Damage, Internal Burning 3d (Cosmic, Incendiary, +50%; Cyclic, 10 second, 6 cycles, Resistible, +125%; Incendiary 2, +20%; Resistible, HT-5, -5%) (46). 153 energy (51x3).
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Tags |
burning death, contact, enhancement, limitation, rpm |
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