Steve Jackson Games Forums REALLY Difficult Locks
 Register FAQ Calendar Mark Forums Read

 07-19-2010, 10:06 PM #1 Nymdok     Join Date: Dec 2006 Location: Houston REALLY Difficult Locks EDIT: Final Version Is Here It was asked of me in another thread how Id price exceptionally fine locks in GURPS. I took the 3 points that we have values for (basic, normal and Fine) and interpolated and extrapolated those values. I figured Id post the numbers here and see which ones sounded most reasonable to ya'll. The first column is the Difficulty modifier. Reg is the RAW cost multiplier for a lock of that difficulty. Linear is the cost assuming two straight lines. One from Basic to Average and one from Average on up passing through Fine. Qd is a Quadratic fit using .22(Modifier)^2 - 1.9(Modifier) +5 = Cost. Exp uses an Exponential Fit according to the equation 4.6416*(e)^(-.29 * Modifier) = Cost. After Cost factor 10, these are rounded to the nearest 5. Code: ```+- Reg Line Qd Exp 10 n/a n/a n/a .25 9 n/a n/a n/a .35 8 n/a n/a n/a .45 7 n/a n/a n/a .60 6 n/a n/a n/a .80 5 1 1 1 1 4 n/a 2 1 1.5 3 n/a 3 1 2 2 n/a 3 2 2.5 1 n/a 4 3 3.5 0 5 5 5 5 -1 n/a 8 7 6 -2 n/a 11 10 8 -3 n/a 14 13 10 -4 n/a 17 16 15 -5 20 20 20 20 -6 n/a 23 24 25 -7 n/a 26 29 35 -8 n/a 29 34 45 -9 n/a 32 40 65 -10 n/a 35 46 85 -11 n/a 38 53 115 -12 n/a 41 59 150 -13 n/a 44 67 200 -14 n/a 47 75 270 -15 n/a 50 83 360 -16 n/a 53 92 480 -17 n/a 56 101 640 -18 n/a 59 110 860 -19 n/a 62 121 1145 -20 n/a 65 131 1535``` Going by these numbers (Roughly) Linear 10\$ Gets You a weak lock at only +4 to Pick. 100\$ Gets You a Weak lock at -5, Standard @ +0, or Tough/FS @ +5 1000\$ Standard @ -15, Tough/FS @ -2 10K \$: BS+4, 100K\$ BS -5, BV +2, 1 million BV -9, Depository +2 10 million Depository -9 15 million Depository - 15 Quad 10\$ : Weak +2 100\$: Weak -5, Std 0, T/FS +5 1000\$: STD -10, T/FS -2 10K \$: T/FS -17, BS +2, 100K\$: BS -5, BV +1 1 Mil \$: BV -8, Dep +1 10 Mil\$: Depository -8 30 Mil\$: Depository -17 Exp 1\$: Weak @ +10 10\$: W +3, Std +8 100\$: W -5, Std +0, T/FS +5 1000\$: W -13, Std -8, T/FS -3 10k \$: Std -16, T/FS -10, BS +3, BV +9 100K\$: T/FS -18, BS -5, BV +1, Depository +9 1 Mil \$: BS -13, BV -7, Depository +1 10 Mil\$: BV -15, Depository -7 100 Mil\$: Depository -15 So my questiona are: Which one of these, if any, seems like the most reasonable progression? High Tech lists -5 as Fine. WIth that In mind, Ill take -5 as commercially available to average consumers. -5 : Fine - Highest Commercially avaiable to individual consumer. A wealthy persons Panic Room might qualify. -10 : Custom Built or Very Fine. Highest available to corporate/Buisness. The lock to the server room at IBM or the lock that keeps the Coca-Cola Secret formula. -15 : Governtment Installation, Evil Genius Lair etc. The kind of locks kept at Norad/Pentagon/White House that guard national secrets. Cold war launch codes could be hidden behind these locks. -20: One of a kind, revolutionary or prototype design. Locks of these caliber are normally the thing of value in and of themselves. These are presumably for more cinematic campaigns. Nymdok Last edited by Nymdok; 07-22-2010 at 11:43 PM.

 Tags difficulty, locks, modifiers