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Old 08-04-2022, 08:29 AM   #1
Christopher R. Rice
 
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Default GURPS Powers - Subatomic Manipulation Power

An NPC in my supers campaign AEON is going to have this power and I was wondering what folks think which advantages might go under it in a GURPS Powers style write up.

Thoughts?
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Old 08-04-2022, 08:40 AM   #2
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Default Re: GURPS Powers - Subatomic Manipulation Power

Some Gross changing of physical behaviors sound like they might be on the table:
  • Phasing through objects
  • Eliminating Friction on a surface
  • Converting a solid to a gas (explosion or disintegration)
  • Transmutation of solids
  • Atomic explosions
  • The creation of radiation via unstable isotopes (and conversely, eliminating it)
Its a pretty broad power: what options you see here are in the range of what you are looking at?
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Old 08-04-2022, 08:51 AM   #3
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Default Re: GURPS Powers - Subatomic Manipulation Power

Breaking the subatomic bounds between protons and neutrons could cause a very nasty nuclear explosion

He could create radiation in a body or place causing cancer or degenerating tissues.

Phase in, phase out to other (subatomic) dimensions.

Convert lead into gold! (Or convert an atomic substance into another)
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Old 08-04-2022, 09:45 AM   #4
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Default Re: GURPS Powers - Subatomic Manipulation Power

What does "subatomic" mean here? Is it a synonym for "nuclear"? Or does it include adjusting the relationship between the electrons and the nucleus so long as you do it within a single atom rather than a molecule? Or does it include manipulating elementary particles in general?
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Old 08-04-2022, 09:20 PM   #5
Christopher R. Rice
 
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Default Re: GURPS Powers - Subatomic Manipulation Power

Quote:
Originally Posted by ericthered View Post
Some Gross changing of physical behaviors sound like they might be on the table:
  • Phasing through objects
  • Eliminating Friction on a surface
  • Converting a solid to a gas (explosion or disintegration)
  • Transmutation of solids
  • Atomic explosions
  • The creation of radiation via unstable isotopes (and conversely, eliminating it)
Its a pretty broad power: what options you see here are in the range of what you are looking at?
Just trying to get a handle on what might be doable and how to do them in GURPOS terms.

Quote:
Originally Posted by lvalero View Post
Breaking the subatomic bounds between protons and neutrons could cause a very nasty nuclear explosion

He could create radiation in a body or place causing cancer or degenerating tissues.

Phase in, phase out to other (subatomic) dimensions.

Convert lead into gold! (Or convert an atomic substance into another)
All good examples.

Quote:
Originally Posted by whswhs View Post
What does "subatomic" mean here? Is it a synonym for "nuclear"? Or does it include adjusting the relationship between the electrons and the nucleus so long as you do it within a single atom rather than a molecule? Or does it include manipulating elementary particles in general?
Literally the manipulation of subatomic particles including protons, neutrons, electrons, etc.
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Old 08-04-2022, 10:14 PM   #6
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Default Re: GURPS Powers - Subatomic Manipulation Power

Quote:
Originally Posted by Christopher R. Rice View Post
An NPC in my supers campaign AEON is going to have this power and I was wondering what folks think which advantages might go under it in a GURPS Powers style write up.

Thoughts?
Depends a bit on what the term is intended to mean; supers has a pretty casual relationship with physics. A reasonable model would be someone like Firestorm (DC).
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Old 08-04-2022, 10:22 PM   #7
Christopher R. Rice
 
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Default Re: GURPS Powers - Subatomic Manipulation Power

Quote:
Originally Posted by Anthony View Post
Depends a bit on what the term is intended to mean; supers has a pretty casual relationship with physics. A reasonable model would be someone like Firestorm (DC).
Or Atom Eve from Invincible. But, yes. More or less like that.
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Old 08-05-2022, 12:10 AM   #8
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Default Re: GURPS Powers - Subatomic Manipulation Power

Quote:
Originally Posted by Christopher R. Rice View Post
Literally the manipulation of subatomic particles including protons, neutrons, electrons, etc.
Does that let you

(a) manipulate a single proton, neutron, or electron?

(b) manipulate all the particles of a given type, as in pulling all the electrons off the atoms in a given volume?

(c) manipulate, say, all the neutrons in nuclei of carbon-14?

(d) manipulate all the matter in a given volume that's made up of protons, neutrons, and electrons?

Relating to (d), if you can manipulate things that are made up of subatomic particles, why isn't this the same as being able to manipulate matter as such? Or is it?
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Old 08-05-2022, 03:22 AM   #9
Christopher R. Rice
 
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Default Re: GURPS Powers - Subatomic Manipulation Power

Quote:
Originally Posted by whswhs View Post
Does that let you

(a) manipulate a single proton, neutron, or electron?

(b) manipulate all the particles of a given type, as in pulling all the electrons off the atoms in a given volume?

(c) manipulate, say, all the neutrons in nuclei of carbon-14?

(d) manipulate all the matter in a given volume that's made up of protons, neutrons, and electrons?

Relating to (d), if you can manipulate things that are made up of subatomic particles, why isn't this the same as being able to manipulate matter as such? Or is it?
I would probably say D. I was looking at Matter Control actually which seemed to mostly fit, but it can affect living things as well and that power can't.
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Old 08-05-2022, 04:34 AM   #10
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Default Re: GURPS Powers - Subatomic Manipulation Power

Quote:
Originally Posted by Christopher R. Rice View Post
Literally the manipulation of subatomic particles including protons, neutrons, electrons, etc.
Electrons would be all of chemistry and electricity.
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