01-22-2012, 02:31 AM | #31 |
Join Date: Nov 2009
Location: Oregon
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Re: Rituals Wanted!
I'm greatly looking forward to this book, especially if it talks about using RPM in a wider variety of game types. Will there be more in-depth discussion of what could constitute Lesser / Greater effects, or alternate pricing schemes for such in a "non-secret magic" setting? Also, will there be official rules for applying enhancements (Armor Divisor, Accuracy, Bombardment, etc) to attack spells?
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01-23-2012, 03:32 AM | #32 | ||
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Rituals Wanted!
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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01-23-2012, 03:09 PM | #33 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Rituals Wanted!
No, Magery is learnable. The first draft (in progress) makes that explicit.
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Attention Everyone: We are looking for small (10-40 energy) spells as well as huge, impressive ones. Don't think that every ritual has to part the sea or end the world. That oughta do it. :)
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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01-25-2012, 12:46 PM | #34 |
Join Date: Sep 2004
Location: Yucca Valley, CA
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Re: Rituals Wanted!
Thanks, RPK. Is there any point in submitting collections? By collection, I'm referring a grimoire containing multiple, thematically united rituals. -GEF
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01-26-2012, 06:35 PM | #35 |
Join Date: Sep 2004
Location: Yucca Valley, CA
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Re: Rituals Wanted!
A couple of questions on the details of the system. I know how I'd rule, but I presume the point of all of these examples is tpo generate some consistency.
You and I are wizards who decide to fight a duel with swords. You create one out of thin air. I have a steel tool of the appropriate size, so I transform it into a sword. You and I just got equivalent swords, but I spent more energy on mine, right? Can a dead body be affected by Path of Body, Undead, or Matter? If I animate it as a zombie, for instance, is that create undead, transform undead, transform body to undead, or transform matter to undead? Thanks, GEF |
01-26-2012, 07:05 PM | #36 | |
Join Date: May 2008
Location: CA
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Re: Rituals Wanted!
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Creation of zombies is Path of Undead, transforming a dead body into tasty food would be Path of Matter. |
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01-26-2012, 07:18 PM | #37 |
Join Date: Sep 2004
Location: Yucca Valley, CA
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Re: Rituals Wanted!
Fair enough. Is creation always a greater effect, and transform always lesser? Would a more complex device be cheaper to create out of nothing than from raw maeterials?
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01-26-2012, 07:48 PM | #38 | |
Join Date: Sep 2004
Location: Yucca Valley, CA
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Re: Rituals Wanted!
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So if, for instance, I wanted to probe the memories locked in the brain of a recently deceased man, perhaps to determine how he died, or the combination to open his safe, I could do that easily with Sense Matter, or with more difficulty using a combination of Create Undead and Sense Undead? And I would use Create, instead of Transform, to render the brain eligible for communication? GEF |
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01-26-2012, 07:49 PM | #39 | |
Join Date: May 2008
Location: CA
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Re: Rituals Wanted!
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But creation is *not* always greater and transform is *not* always lesser. This is all very much up to GM fiat at the moment, sadly. That's one reason why I want this book:) |
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01-26-2012, 07:51 PM | #40 | |
Join Date: May 2008
Location: CA
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Re: Rituals Wanted!
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Tags |
magic, ritual magic, ritual path magic, thaumatology |
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