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Old 08-22-2009, 02:00 PM   #11
Langy
 
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Default Re: Could this Jedi be built with advantages?

Yeah, that's going to be near impossible. Jedi, even newborn Jedi, shouldn't be built on 55 points, or even 150 points + 55 points of powers.

EDIT: That said, I don't know SAGA, so it might be possible, but I doubt it.
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Old 08-22-2009, 02:02 PM   #12
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Default Re: Could this Jedi be built with advantages?

As said by others, 55 points is too low to have all the abilities of a high power jedi.

So you either have to limit the number of abilities of make those abilities less powerfull and less reliable.

Crakkerjakk's list is pretty good.

The only place where I am of diffeent opinnion is the detect, as most jedi seem to detect only spikes of force, so would make the detect be of something way less common than very common.

If you want all those for 55, then you can do something like:
Make the precognition passive only
Make the telesend be vague

Apply a -5% or -10% limitation for being force power.


Also most of the more indirect jedi powers seem pretty fickle, so putting a activation number of them definitely makes sense.

Example:

Telecommunication - Telesend, +30; Vague, -50%; Force power, -10%.: 12
Detect - Force shifts, +10; Signal Detection, +0%; Force Power, -10%.: 9
Precognition - Passive Only, -20%; Force Power, -10%: 18
Telekinesis 2 - Move Only, -40%; Force Power, -10%: 5

For a total of 44 points, leaving 11 for the "Know surroundings" whatever that is.

In my "view" of Starwars the force powers work bit differently, they require special training(or natural ability advantage) and cost FP to use.

Writeup of the basic powers, based on Kotor: http://hups.kivinen.iki.fi/k2009:force_powers (and the training: http://hups.kivinen.iki.fi/k2009:jedi_training )
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Old 08-22-2009, 02:04 PM   #13
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Default Re: Could this Jedi be built with advantages?

* Sense the Force: I've used Magery 0 [5]
* See the future: Precognition (10 FP -50%, Force -10%) [10]
* Send your thoughts to another: Telesend (4 FP -20%, Force -10%) [20]
* Move light objects with your mind: Telekinesis (2 FP -10%, Force -10%) 5 [20]
* Sense what goes on around you Para-radar (10 FP -50%, Force -10%) [16]

But I really want both Extended Arc 360 degrees and Penetrating enhancements for Para-radar
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Old 08-22-2009, 02:12 PM   #14
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Default Re: Could this Jedi be built with advantages?

Quote:
Originally Posted by Dragondog View Post
* Sense the Force: I've used Magery 0 [5]
Problem with this is the force is everywhere. Unless the ability specifically senses someone using force abilities, in which case its a whole lot cheaper than All Life.

Quote:
Originally Posted by Dragondog View Post
* See the future: Precognition (10 FP -50%, Force -10%) [10]
I'm curious about this. What can they see in the future? How far ahead? Can they choose when and where they're looking? FP cost is kinda high, for a student ability, I think.

Quote:
Originally Posted by Dragondog View Post
* Send your thoughts to another: Telesend (4 FP -20%, Force -10%) [20]
Is this really a basic ability? We have Obi-wan talking to Luke, but for the most part it seems to be something Masters can do, not Padewan.

Quote:
Originally Posted by Dragondog View Post
* Move light objects with your mind: Telekinesis (2 FP -10%, Force -10%) 5 [20]
This seems fine.

Quote:
Originally Posted by Dragondog View Post
* Sense what goes on around you Para-radar (10 FP -50%, Force -10%) [16]

But I really want both Extended Arc 360 degrees and Penetrating enhancements for Para-radar
Doesn't this result in a lot of students passing out the instant they try it?
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Old 08-22-2009, 02:13 PM   #15
Dragondog
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Default Re: Could this Jedi be built with advantages?

These 55 points isn't all of the character. It's their first step in the Force. The basics. There are more points to spend on other aspects of the Force or to improve the basics. But on the basics themselves, this is all the points I have.
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Old 08-22-2009, 02:30 PM   #16
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Default Re: Could this Jedi be built with advantages?

Quote:
Originally Posted by Crakkerjakk View Post
Problem with this is the force is everywhere. Unless the ability specifically senses someone using force abilities, in which case its a whole lot cheaper than All Life.



I'm curious about this. What can they see in the future? How far ahead? Can they choose when and where they're looking? FP cost is kinda high, for a student ability, I think.



Is this really a basic ability? We have Obi-wan talking to Luke, but for the most part it seems to be something Masters can do, not Padewan.



This seems fine.



Doesn't this result in a lot of students passing out the instant they try it?
As I mentioned in post #8, some of them cost more FP than I like.

These are the abilities Saga states a new Padawan has:

* Force Trance: Fully aware of what happens, heals hp, can go longer without food and water. I've moved this elsewhere, to give me more points.

* Sense the Force: You can passively sense locations strong in the dark side, friends in mortal danger, great disturbances in the Force. And actively sense Force users

* See the Future: The outcome of one action within 10 minutes

* Send your thoughts to another: Send emotions or a single thought

* Move light objects with your mind: Move objects of 5kg (or 10 lbs) weight. I forgot to convert, so I'd really want 8 levels of Telekinesis

* Sense what goes on around you: Barriers don't hinder your senses and they work in all directions

I haven't listed distances as they vary considerably and for certain things, e.g. sensing great disturbances in the Force, the entire galaxy is the effective range. So this doesn't work the same in the two rules sets. So in many cases instead of simplifying the power, I've used what we have on hand.

Last edited by Dragondog; 08-22-2009 at 02:34 PM.
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Old 08-22-2009, 03:04 PM   #17
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Default Re: Could this Jedi be built with advantages?

Suggestion: reference the Telekinesis, Telepathy, and ESP power sets in Psionic Powers. Go with a combination advantage/skill-based system, which I find fits the flavor of the narrative source materials better than trying to emulate a class-based RPG system (Star Wars D20 Revised/Saga Editions).
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Old 08-22-2009, 03:10 PM   #18
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Default Re: Could this Jedi be built with advantages?

Quote:
Originally Posted by Dragondog View Post
* See the Future: The outcome of one action within 10 minutes
Activly or passively or both?
Quote:
Originally Posted by Dragondog View Post
* Send your thoughts to another: Send emotions or a single thought
How often? What's to stop you sending one thought after another, allowing you to build sentences?
Quote:
Originally Posted by Dragondog View Post
* Move light objects with your mind: Move objects of 5kg (or 10 lbs) weight. I forgot to convert, so I'd really want 8 levels of Telekinesis
How fast? You can move 10lbs with 3 level of Telekinesis.
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Old 08-22-2009, 03:13 PM   #19
Crakkerjakk
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Default Re: Could this Jedi be built with advantages?

I can work with this list a lot better!

Quote:
Originally Posted by Dragondog View Post
* Sense the Force: You can passively sense locations strong in the dark side, friends in mortal danger, great disturbances in the Force. And actively sense Force users
Detect(Force Phenomena) (Force, -10%, Passive, -10%) [16] + Detect(Force Users) (Force, -10%) [9]

Quote:
Originally Posted by Dragondog View Post
* See the Future: The outcome of one action within 10 minutes
Precognition (Active Only, -60%; Directed, +100%; Force, -10%) [33]

Quote:
Originally Posted by Dragondog View Post
* Send your thoughts to another: Send emotions or a single thought
Telecommunication (Telesend) (Force, -10%; Vague, -50%) [12]

Quote:
Originally Posted by Dragondog View Post
* Move light objects with your mind: Move objects of 5kg (or 10 lbs) weight. I forgot to convert, so I'd really want 8 levels of Telekinesis
Two levels works fine. It gives you a BL of 0.8 lbs, but you can two hand lift 8*BL. TK 2 would let you move about 6.5 lbs, TK 3 would let you move about 14.5 lbs.

Quote:
Originally Posted by Dragondog View Post
* Sense what goes on around you: Barriers don't hinder your senses and they work in all directions
Scanning Sense (Para-radar) (Extended Arc: 360, +125%; Force, -10%) [82] + Penetrating Vision lots (Force, -10%; Only on Para-Radar, -20%) [7/level]

Each level of penetrating vision lets you see through 6 inches of barrier.

Tack on costs fatigue as you like. I usually houserule that Costs FP is -10%/level, as the Rev suggests..

Oh, and you may be able to buy some of these as alternate abilities at 1/5 the price if you can only do one at a time.
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Last edited by Crakkerjakk; 08-22-2009 at 03:17 PM.
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Old 08-22-2009, 03:22 PM   #20
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Default Re: Could this Jedi be built with advantages?

Quote:
Originally Posted by Crakkerjakk View Post
Precognition (Active Only, -60%; Directed, +100%; Force, -10%) [33]
You are still at -8 to use Precognition Actively so some reliable might be useful.

Powers says Precognition can use the p241 range table, using miles for weeks, if you only want to see 10 minutes in to the future, some reduced range and short range might be in order.

How much Preperation does a padewan need? It normally takes 10 minutes, and 2 fatigue.
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