Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

Thread Tools Display Modes
Old 07-03-2019, 04:57 AM   #1
Join Date: Nov 2017
Default Hunter/Slayer

The following would be very campaign specific and players should probably check with the GM before taking them or choosing the target of the talent.
(Iím not sure if these are too powerful or not powerful enough). Also, these could serve as ĎAssassiní talents.

IQ 10
Hunter (2): The character is well versed in the strengths and weaknesses of a specific species (orc, goblin, human, dragon, etc). When making tests against this race such as tracking, or knowing something about them, the character gets a -1 to their rolls (not to hit rolls). In addition, in combat they score a +1 damage. This talent can be chosen multiple times, each time selecting a different race. Choosing your own race almost always requires membership in an assassin guild.

IQ 12
Slayer (2): Pre-requisite Hunter
The character is even more well versed in the lore of their hunted foe. They gain a -2 to all rolls versus the foe and a +2 to damage rolls.
Tywyll is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 07:21 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2022, vBulletin Solutions, Inc.