Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-02-2018, 11:14 AM   #11
lvalero
 
lvalero's Avatar
 
Join Date: Jan 2015
Location: Madrid, Spain
Default Re: Natural Attacks When Insubstantial

You might as well see Imbuements. There is an imbuement to attack "insubstancial". You could rule that in your case instead of insubstancial you can damage "substancial"
__________________
"Imagination is more important than knowledge" Albert Einstein
lvalero is offline   Reply With Quote
Old 04-02-2018, 11:50 AM   #12
GodBeastX
 
GodBeastX's Avatar
 
Join Date: Dec 2008
Location: Behind You
Default Re: Natural Attacks When Insubstantial

Powers has a rule for putting modifiers on basic attacks like kick, bite, punch, headbutts etc.

It's essentially priced by taking the dice of damage you would do as the base price for the modifiers and then adding them as advantages. I personally do not like this method as it requires increasing an advantage along with ST scores.

I much prefer Natural Weapons article.
__________________
RPG Jutsu.com - Ninjas Play GURPS
GodBeastX is offline   Reply With Quote
Reply

Tags
insubstantiality

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:23 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.