08-26-2011, 02:29 PM | #1 |
Join Date: Nov 2009
Location: Southern NH, USA
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Light years and delta-v (AKA I messed up)
Back when I first started learning the spaceships rules I told my players they were 7 light years from their destination (trying to get back to Earth). It never mattered until now since they have been marooned on a hostile alien planet....but they have since captured a generation ship and are on their way back home shortly.
I picked up a pen and tried to figure it out. Their delta-v is 60mps since they have an Advanced Nuclear Pulse engine and 3 fuel tanks. Their being 7 light years away means they are 4.11494987 × 10^13 miles from their destination. It looks like this will end up being a 21,732 year journey at max speed. Is this correct? Last edited by JMD; 08-26-2011 at 02:42 PM. |
08-26-2011, 02:31 PM | #2 |
Join Date: Sep 2004
Location: Canada
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Re: Light years and delta-v
Sounds about right. A lightyear is VERY VERY big.
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08-26-2011, 02:33 PM | #3 |
Join Date: Nov 2009
Location: Southern NH, USA
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Re: Light years and delta-v
Now I play the game where I make them realize how big a light year is and introduce some plot as to how they got out that far in the first place.
I at another point said it was a 35 year journey from Earth to Terra 5, I suppose they could have shortcuted through a black hole or something I don't fully understand yet. There is no FTL in this game...any suggestions? |
08-26-2011, 02:44 PM | #4 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Light years and delta-v
Remember, it will not take that long for the people on the ship. I don't know how much time dilation would 'shorten' the trip, but they would not age as much.
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08-26-2011, 02:46 PM | #5 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Light years and delta-v
Quote:
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08-26-2011, 02:49 PM | #6 |
Join Date: Nov 2005
Location: Christchurch, NZ
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Re: Light years and delta-v
Reactionless drive.
Even relatively (pun intended) modest constant accelerations can get a spacecraft up to a good fraction of lightspeed. That makes journey times years rather than millennia, and time dilation improves things even further for those on board. Edit: Scooped. |
08-26-2011, 02:54 PM | #7 |
Join Date: May 2011
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Re: Light years and delta-v
If you're resistant to reactionless, consider laser propelled solar sails for journeys away from a star, and only using reaction mass for slowing down. I am not a big fan of the movie Avatar, but the interstellar ship they use is regarded by some (well at least Winchell Chung) as a reasonable way to use this sort of scheme to get between close stars in decent spans of time.
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08-26-2011, 02:55 PM | #8 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Light years and delta-v
Well, using this page, I get that with a constant acceleration of 0.023g, you can travel to your Terra 5 in 35.07143634455902 earth years (the crew will experience only 34.131142192432755 years though)
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08-26-2011, 02:56 PM | #9 |
Join Date: Mar 2008
Location: Dallas, TX
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Re: Light years and delta-v
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08-26-2011, 02:58 PM | #10 | |
Join Date: Nov 2009
Location: Southern NH, USA
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Re: Light years and delta-v
Quote:
Also, I was thinking of a wormhole or some similar logic...I'm trying to stick with hard science as much as I can so suggestions are welcome. We are at TL9 with some TL10 available on the ship they are on. |
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