05-25-2016, 08:02 PM | #11 |
Join Date: Aug 2008
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Re: The Story of the Poor Unkillable Dire Badger
Also, I recall a session in D&D 3.5 when the party's cleric summoned a celestial badger that proceeded to destroy the opposition thanks to some good usage on the players' part. If anything, I'd expect a GURPS badger to get slaughtered really quickly when its unarmed attacks get parried by weapons.
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05-26-2016, 03:49 AM | #12 | |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: The Story of the Poor Unkillable Dire Badger
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05-26-2016, 04:47 AM | #13 | |
Join Date: Jul 2013
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Re: The Story of the Poor Unkillable Dire Badger
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That said, here's a fun idea for a highly cinematic game, play an extremely high-ST monk, buy Blind Fighting up to enormous levels, then wear extremely heavy armor with no eyeholes. I see no way this can go wrong. |
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05-26-2016, 06:35 AM | #14 |
Join Date: Jun 2008
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Re: The Story of the Poor Unkillable Dire Badger
Doesn't blind-fighting require some other sort of sensory capability (usually hearing).
That sensory effect needs to pass through the heavy armour requiring some sort of orifice (ear holes in the case of hearing). That orifice then becomes the route to bypass the armour (like the eye-holes did previously). I presume also that your monk has to take off the helmet to do toehr things (like eat). In which case there is a mechnism to open or remove the helmet, that would also be the route to bypass the armour. In a cinematic campaign that allows you to have blind-fighting to da max, then I can equally have some trick fighting to disarmour you. Maybe not for every fight, but one day you enemies will call the man in scarlet... ;) |
05-26-2016, 08:37 AM | #15 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: The Story of the Poor Unkillable Dire Badger
Yep. The penalty goes down to -7 for not being able to hear at all. I would probably give -5 or -6 to the roll if you wear a completely encased helmet. Also, how do you breathe in that thing?
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05-26-2016, 08:51 AM | #16 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: The Story of the Poor Unkillable Dire Badger
He's a monastic æsthete. He's got a Diamond Body.
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05-26-2016, 11:40 AM | #17 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: The Story of the Poor Unkillable Dire Badger
For characters who would be all out attacking anyway Berserk is free points, but all out attack is generally really really bad in GURPS. If you want an effective berserker, though, consider IT(Diffuse).
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05-26-2016, 11:47 AM | #18 |
Join Date: Jul 2008
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Re: The Story of the Poor Unkillable Dire Badger
The final bullet point means it's still a dangerous trait unless you take it at a very high self control rating, though for the AoA-anyway type the second-to-last point is very nice.
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05-26-2016, 12:03 PM | #19 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: The Story of the Poor Unkillable Dire Badger
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05-26-2016, 01:00 PM | #20 | |
Join Date: Jul 2008
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Re: The Story of the Poor Unkillable Dire Badger
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Tags |
badger, berserk, story, storytime |
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