09-24-2014, 04:00 AM | #21 |
Join Date: Aug 2004
Location: U.K.
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Re: Sinbad the Sailor
Possibly. He's an action movie character, and those can always use more Luck. He probably always operates in games that permit spending points to buy successes, and keeps a reserve to use for that.
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
09-24-2014, 05:40 AM | #22 |
Join Date: Aug 2004
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Re: Sinbad the Sailor
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09-24-2014, 10:51 AM | #23 |
Join Date: Aug 2004
Location: U.K.
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Re: Sinbad the Sailor
Hollywood heroes are supposed to at least look like they're triumphing through their own superiority. Having too much fall into their laps, as with Serendipity, looks off.
Which said, a character like Hollywood Sinbad, who gets to fight a lot of giant monsters while running round bare-chested, can't afford to miss many defence rolls. So higher levels of Luck might be excused.
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
09-24-2014, 11:38 AM | #24 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Sinbad the Sailor
Quote:
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09-24-2014, 11:41 AM | #25 |
Join Date: Aug 2007
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Re: Sinbad the Sailor
There's a lot of finding of improvised weapons. Even in places like a Roc's nest. Things to grab at the very last moment of falling too. Serendipity has a lot of possibilities beyond "I find the McGuffin by accident" (though that happens too).
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Fred Brackin |
09-24-2014, 12:15 PM | #26 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Sinbad the Sailor
So some sort of Aspected Serendipity? We can work with that. "Weapons only" would be worth... -30% -40%?
Or he could have astronomical levels in Scrounging. Or the GM's wife/husband in a dark room somewhere.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
09-24-2014, 01:00 PM | #27 |
Join Date: Dec 2007
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Re: Sinbad the Sailor
That sounds like you're overestimating what vanilla Serendipity will give you. It will give you a convenient outcropping to grab as you are tossed from a height, or a ramp you can jump your car from. or guarantee that there will be something you can use to improvise a weapon, or give you a parking place in New York.
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09-24-2014, 01:50 PM | #28 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Sinbad the Sailor
He already can use Wildcard points from Sword! as Player Guidance in order to just find a sword.
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07-22-2015, 06:53 AM | #29 |
Join Date: Aug 2004
Location: U.K.
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Re: Sinbad the Sailor
Just by way of a footnote - the book that triggered my creation of this thread is now available in digital form on Warehouse23:
http://www.warehouse23.com/products/sinbad-the-sailor I guess that I should do mass combat stats for The Wars of Atlantis some time...
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
07-22-2015, 09:54 AM | #30 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Sinbad the Sailor
He has both luck and Jinxed. He always survives and brings back tons of treasure and none of his companions do. If I was an investigator I might be rather suspicious.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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osprey books, osprey legends, sinbad, sinbad the sailor |
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