02-01-2012, 01:28 PM | #31 | |
Join Date: Dec 2006
Location: Meifumado
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Re: Encouraging different attacks
Quote:
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02-03-2012, 01:01 PM | #32 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Encouraging different attacks
Body Language can read emotional intent, but not combat stance, guard, etc. It's a social skill, not a combat one. (Note that this is a change from 3e.)
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02-03-2012, 01:25 PM | #33 |
Join Date: Apr 2008
Location: Land of the Beer, Home of the Dirndls
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Re: Encouraging different attacks
Never mind that reading the opponent's body language is probably a big part of your normal combat skill anyway. A technique might be appropriate...
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02-03-2012, 01:28 PM | #34 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Encouraging different attacks
This. It's one of the reasons you resist Feints with your highest combat skill.
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02-03-2012, 01:40 PM | #35 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Encouraging different attacks
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02-03-2012, 01:46 PM | #36 | |
Join Date: Sep 2004
Location: Canada
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Re: Encouraging different attacks
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Carrot-And-Stick would be the "Harsh Realism" version ;) Or possibly there's a disadvantage that prevents an attacker from getting the benefit of those Stick observations - sometimes you have a character who's just supposed to be thick. Would it be oblivious? Or a whole new disad?
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02-03-2012, 01:48 PM | #37 |
Join Date: Apr 2008
Location: Land of the Beer, Home of the Dirndls
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Re: Encouraging different attacks
I'm still not convinced that there should be a role to use Kromm's table. After all, I can already attack an opening by simply rolling on the random hit location table. This method has the advantage that I don't have to use it and you pay for it by not being able to circumvent the whole to hit penalty. Seems a fair deal as it is.
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02-03-2012, 01:50 PM | #38 |
Join Date: Nov 2009
Location: Oregon
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Re: Encouraging different attacks
This could just be a syptom of mediocre training and/or low Perception score. I could also see a (leveled?) Quirk that gives a malus to the Per roll, or completely removes the option for maybe -3 cp.
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02-04-2012, 07:17 AM | #39 | |
Join Date: Dec 2006
Location: Meifumado
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Re: Encouraging different attacks
Quote:
However, there's a few points in Martial Arts where it would seem to suggest it's good to use here-
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02-04-2012, 07:25 AM | #40 | |
Join Date: Dec 2006
Location: Meifumado
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Re: Encouraging different attacks
Quote:
Or, to be precise, my version of Kromm's idea, with the foe's wrongfootedness depending on the fighter's Per roll.
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Tags |
kromm answer, maneuvers |
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