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#1471 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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The missile section works almost exclusively in the F block of the ship, and mainly on decks 18-16, 4, and 5, with the "headquarters" on 4 & 5. The round tan circles on the map are full of missile fuel: the warheads are kept somewhere nearby (you're not sure of the exact location). The sensitive areas are the fuel and warheads.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1472 |
Join Date: Nov 2016
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The plan sounds good, I have some ideas:
It is more than likely that the escapees are alerting the resting sections. Assuming the attack concentrated our forces in this section. As the enemy I would build a small force to prevent the Dread Stormers from leaving this place. Then I would try reaching a critical location by myself, and “defend” it with another group of people from the nearest section at that place. We could determine the most likely locations and find the best route by looking at the map and their origin... Navigation: 3d6 <= 12 3 + 1 + 3 = 7 ... success. I think they will be desperate for guns, so we could pretend we are on their side and get to the enemy lines. We can alert our party and move swiftly about the hot places and take point. We could even send a fake alert saying someone is actually taking over a critical section.
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#1473 | |
Join Date: Jan 2014
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"Well it was a bloodbath on their side. Surely there'd be some hesitance that the armed security isn't friendly." |
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#1474 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1475 |
Join Date: Jan 2014
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#1476 |
Join Date: Sep 2005
Location: Canada
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Daymar will accompany the guards to the reactor.
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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#1477 |
Join Date: Nov 2016
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OOC: Could Pacifica deduce the potential location of Zybo by looking at the most practical routes for an escape and key targets? I am talking about the Navigation roll.
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#1478 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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How many are you taking?
What position in the group will you take? Are they assaulting the reactor or just surrounding it? Quote:
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Either approach or both have merit.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1479 |
Join Date: Jan 2014
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OK, I'll try and slip into the missile command center (on decks 4&5) and see if I can identify where the warheads are kept before we begin our assault on the missile section. If I can, then I'll slip back to inform the guards. If not, then I'll start making potshots at the missile personnel once the attack begins.
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#1480 |
Join Date: Sep 2005
Location: Canada
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Daymar will take Pookivo and 15 guards, letting Pookivo take command of the troops with Daymar counseling him. As has been pointed out, there's no substitute for Daymar's abilities, so he is going to take reasonable precautions from being injured, staying in the centre of the group of guards until they get to the reactor and then seeking cover from which he can shoot or use his abilities. They're going to seek to assault and take the reactor from the loyalists.
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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