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Old 06-10-2009, 09:42 PM   #1
LargePrime
 
Join Date: May 2009
Default GCA text output for rpol.net?

Does anyone have or know where one might find, or information on how to make, a text character sheet for PbP like rpol.net? Something like...

Code:
-----------------------------------------------------------------------------------------
  Name:                          Gender:                             Point Total:
Player:                          Height:                          Unspent Points:
  Race:                          Weight:
  Size:                            Hair:
  Hand:                            Eyes:
    TL:                             Age:
-----------------------------------------------------------------------------------------
BASIC ATTRIBUTES      SECONDARY CHARACTERISTICS              Thrust Damage:
    ST: 10 [+00]               HP: 10 (10) [+0]               Swing Damage:
    DX: 10 [+00]             Will: 10      [+0]
    IQ: 10 [+00]              Per: 10      [+0]                Basic Speed: 5.00 [+0]
    HT: 10 [+00]               FP: 10 (10) [+0]                Basic Move : 5    [+0]


ENCUMBRANCE                     MOVE         DODGE
None (0)    = BL   : 20           BM: 5      Dodge  : 8
Light (1)   = 2*BL : 40       0.8*BM: 4      Dodge-1: 7
Medium (2)  = 3*BL : 60       0.6*BM: 3      Dodge-2: 6
Heavy (3)   = 6*BL : 120      0.4*BM: 2      Dodge-3: 5
X-Heavy (4) = 10*BL: 200      0.2*BM: 1      Dodge-4: 4

-----------------------------------------------------------------------------------------
LANGUAGES

Language           Spoken   Written   Cost
--                 --       --        [0]


-----------------------------------------------------------------------------------------
REACTION MODIFIERS

Appearance: Average [+0]
Status: 0 [+0]
Reputations: None [+0]

-----------------------------------------------------------------------------------------
ADVANTAGES AND PERKS



-----------------------------------------------------------------------------------------
DISADVANTAGES AND QUIRKS



-----------------------------------------------------------------------------------------
SKILLS

NAME                     Lvl    RSL    Cost

--                        --     --    --


SPELLS

--                        --     --    --


TECHNIQUES
--                        --     --    --

-----------------------------------------------------------------------------------------
MELEE WEAPONS

Weapon          Damage    Reach    Parry    ST   Weight   Notes
--                  --       --       --    --      0.0   --

-----------------------------------------------------------------------------------------
RANGED WEAPONS

Weapon         Damage    Acc     Range   Weight   RoF   Shots   ST   Bulk   Rcl   Notes
--                 --     --        --      0.0    --      --   --     --    --   --

[3] Ammunition is $2 per bolt.

-----------------------------------------------------------------------------------------
ARMOR

Armor                       Location          DR     Weight    Notes
--                                --           0        0.0    --



-----------------------------------------------------------------------------------------
POSSESSIONS

Item                         Cost    Weight   Location   Notes
---                          0.00      0.00   --         --
---                            --        --   --         --
---                            --        --   --         --

Totals:                        --        --
Combat Weight:                 --        --

Current Load: None (0)
Combat Load: None (0)

-----------------------------------------------------------------------------------------
CURRENCY



-----------------------------------------------------------------------------------------
APPEARANCE
-
-
-
-----------------------------------------------------------------------------------------
CHARACTER NOTES
-
-
-

Last edited by ericbsmith; 06-14-2009 at 09:43 AM. Reason: fixed title
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Old 06-14-2009, 04:13 AM   #2
Woodman
 
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Join Date: Aug 2004
Location: Hannover - Germany
Default Re: CGA text output for rpol.net?

GCA does come with a text export filter, wich gives you this
Code:
Name: Shang
Race: Human

Attributes [50]
ST 10
DX 11 [20]
IQ 11 [20]
HT 10

HP 10
Will 11
Per 13 [10]
FP 10

Basic Lift 20
Damage 1d-2/1d

Basic Speed 5,25
Basic Move 5

Ground Move 5
Water Move 1

Social Background
TL: 3 [0]
Cultural Familiarities: Christian (Native) [0]; Muslim [1].
Languages: Anglish (Native) [0]; Arabic (Broken/None) [1]; Chinese (Accented) [4].

Advantages [55]
Contact Group (Informants) (Effective Skill 12) (12 or less; Somewhat Reliable) [10]
Contact Group (Underground Engineers) (Effective Skill 12) (6 or less; Somewhat Reliable) [3]
Reputation (Know whats going on) (2) (10 or less; Small class) [1]
Sensitive [5]
Smooth Operator (2) [30]

Perks [2]
Honest Face [1]
Penetrating Voice [1]

Disadvantages [-30]
Chummy [-5]
Code of Honor (Professional) [-5]
Curious (12 or less) [-5]
Ham-Fisted (-1) [-5]
Pacifism (Cannot Harm Innocents) [-10]

Quirks [-2]
Broad-Minded [-1]
Incompetence (carpentry) [-1]

Skills [72]
Area Knowledge (Tredroy) IQ/E - IQ+3 14 [8]
Body Language (Human) Per/A - Per+0 13 [2]
Carousing HT/E - HT+2 12 [1]
	includes: +2 from 'Smooth Operator'
Combat Skills N/A - def+0 0 [10]
Current Affairs/TL3 (Tredroy) IQ/E - IQ+2 13 [4]
Detect Lies Per/H - Per+2 15 [2]
	includes: +2 from 'Smooth Operator', +1 from 'Sensitive'
Disguise/TL3 (Human) IQ/A - IQ+0 11 [2]
Escape DX/H - DX-1 10 [2]
Fast-Talk IQ/A - IQ+4 15 [8]
	includes: +2 from 'Smooth Operator'
First Aid/TL3 (Human) IQ/E - IQ+1 12 [2]
Gambling IQ/A - IQ+0 11 [2]
Holdout IQ/A - IQ+1 12 [4]
Judo DX/H - DX+0 11 [4]
Karate DX/H - DX+0 11 [4]
Merchant IQ/A - IQ+1 12 [4]
Naturalist (Yrth) IQ/H - IQ-1 10 [2]
Observation Per/A - Per+1 14 [4]
Pharmacy/TL3 (Herbal) IQ/H - IQ-1 10 [2]
Philosophy (Taoism) IQ/H - IQ-2 9 [1]
Search Per/A - Per+0 13 [2]
Shadowing IQ/A - IQ+0 11 [2]
Staff DX/A - DX+0 11 [2]
Stealth DX/A - DX+1 12 [4]
Streetwise IQ/A - IQ+3 14 [4]
	includes: +2 from 'Smooth Operator'

Stats [50] Ads [55] Disads [-30] Quirks [-2] Skills [72] = Total [147]

Hand Weapons
1  Quarterstaff  LC:4  $10  Wgt:4  
    staff swing  Dam:1d+2 cr  Reach:1,2  Parry:+2  ST:7†  Skill:Staff, DX-5, Polearm-4, Spear-2  
    staff thrust  Dam:1d cr  Reach:1,2  Parry:+2  ST:7†  Skill:Staff, DX-5, Polearm-4, Spear-2  
    sword swing  Dam:1d+2 cr  Reach:1,2  Parry:0  ST:9†  Skill:Sword!, Two-Handed Sword, DX-5, Broadsword-4, Force Sword-4  
    sword thrust  Dam:1d-1 cr  Reach:2  Parry:0  ST:9†  Skill:Sword!, Two-Handed Sword, DX-5, Broadsword-4, Force Sword-4  

Ranged Weapons

Armor & Possessions
1  Personal Basics  $5  Wgt:1  Location:  
1  Purse  $10  Wgt:3  Location:  

Notes
Shang was born in Chinatown, east Tredroy, his father is a carpenter who is best known for his bird cages, wich resemble real buildings with remarkable detail. Shang learned what little there was left of the families martial arts tradition from his father, but showed neither interest nor talent in carpentry. Instead he constantly asked about why people where doing this or where they where going and generally about everything arround him. His father he might get a good scholar if he could get his curiosity under control and arranged for him to be teached by a local taoist priest.
There he picked up some taoist ideas and some odd pieces of what might be called knowledge, but most important he really learnd to keep his self control. After lessons he walked the streets, watching people, and later talking to people, he also ran errands for his father talking to more people. Not after long it was known that he knew all the gossip, all the rumors and a bit more about chinatown, some suspect he even might know what of all that is actually true and what is just a rumor. 
In order to find out what is really going on he needed some stealthier techniques, so he started to follow people arround trying not to be seen, he wouldn't dare to break into someones house, but if he can overhear what they talk about through a windows thats fine. He also never used his knowledge for blackmail, but he is taking small investigation jobs, else he mostly makes a living of running errands or delivering goods.
If you want another output you could edit the .gce file of an existing export filter to do what you want, its written in VBScript.
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Old 06-15-2009, 11:19 AM   #3
LargePrime
 
Join Date: May 2009
Default Re: CGA text output for rpol.net?

Quote:
Originally Posted by Woodman View Post
GCA does come with a text export filter, wich gives you this<snip>
If you want another output you could edit the .gce file of an existing export filter to do what you want, its written in VBScript.
Great. I was wondering if someone else had done it. Else I'll see what I can do.
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Old 08-20-2009, 08:47 AM   #4
Dwarf99
 
Join Date: Nov 2006
Location: Fayetteville, Arkansas
Default Re: GCA text output for rpol.net?

hey, LP steelsmiter here did you say whether you were going to join my game?
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