05-05-2021, 03:22 PM | #51 | |
Join Date: May 2018
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Re: Cast out of HTH
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Another question: when an illusion "hacks you to pieces inside of your armor" and you're wearing plate, wouldn't getting hit by an illusion of someone with a battleaxe make it appear that your armor was dented, but only until the illusion ends? If this is true, doesn't that mean illusions can cause "secondary illusions". I think this is different from an illusion separating off a piece of itself; maybe viewers actually cause secondary illusions. |
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05-05-2021, 04:50 PM | #52 | ||
Join Date: Oct 2015
Location: New England
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Re: Cast out of HTH
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05-05-2021, 04:52 PM | #53 | |
Join Date: Oct 2015
Location: New England
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Re: Cast out of HTH
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05-05-2021, 05:50 PM | #54 |
Join Date: Jun 2008
Location: Boston area
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Re: Cast out of HTH
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05-05-2021, 09:23 PM | #56 | |
Join Date: Jun 2008
Location: Boston area
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Re: Cast out of HTH
Thanks for the reference. It's not quite that the illusory pit trips the person, but rather makes him think he's falling and he loses his balance and falls down. Surely, an animated figure sticking his leg out could indeed do the same thing (but what if the character doesn't see the leg or the pit?).
Doesn't really say much about whether an animate illusion can lift a living thing that believes in the illusion. There are good reasons to think not, I'd say, but it's not altogether obvious to me. It's also odd that the pit can't cause damage, but an illusory pool of water can drown one. Quote:
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05-06-2021, 04:37 AM | #57 |
Join Date: Mar 2018
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Re: Cast out of HTH
Yes, that actually makes sense (I think!) and fits the theme of the Mind Not Matter (MNM) model, non-fatal damage from illusions could take the form of fatigue
Last edited by RobW; 05-06-2021 at 05:17 AM. |
05-06-2021, 05:16 AM | #58 | |
Join Date: Mar 2018
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Re: Cast out of HTH
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Perhaps the dented armour is the results of observers rationalising what seems to be happening, biased by powerful magic to bring their perceptions into line. The dented armour and other such effects would then reside only in the minds of the observers even for the QR model. Last edited by RobW; 05-06-2021 at 05:22 AM. |
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05-06-2021, 06:15 AM | #59 | |
Join Date: Jun 2008
Location: Boston area
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Re: Cast out of HTH
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The real reason illusions can't split is game balance, I expect. If you want to make illusions logically coherent, Shostak's ideas are a good solution. I'll buy the inconsistencies and write it off as magic working in mysterious ways. That requires more ad hoc rulings during game play, sadly, but I can live with that. |
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05-06-2021, 06:47 PM | #60 | |
Join Date: May 2018
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Re: Cast out of HTH
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