07-09-2015, 11:42 AM | #11 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [SE] Between Unrestricted Reaction Rolls and Predetermined Reactions
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In any case, the reaction cap is actually pretty similar to the rule of 16, and they both have the same root cause -- it's quite cheap to raise one bonus through the roof. |
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07-11-2015, 12:48 AM | #12 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [SE] Between Unrestricted Reaction Rolls and Predetermined Reactions
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Currently, there are three broad options of setting up difficulty of getting what one wants through a Reaction Roll:
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07-11-2015, 12:55 AM | #13 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [SE] Between Unrestricted Reaction Rolls and Predetermined Reactions
Why? It would be kinda scary to replace all RCs with QCs game-mechanically. (Note that the way Active Defences work, they're kinda a highly mutated variant of RCs with one-way results.)
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Tags |
influence, influence rolls, influence skills, influencing the pcs, predetermined reactions, reaction rolls, social engineering |
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