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Old 01-10-2021, 03:17 AM   #1
Vynticator
 
Join Date: Jul 2012
Default Paladin Heal in GURPS

I'm trying to build a paladin-type warrior in GURPS. One key problem I'm having is that Healing power works off IQ. Is there a way to tweak things so I don't have to have him above-averagely intelligent or scholarly yet still strong in this 'faith' skill? Talent, perhaps? Can you have a talent with a Power-based skill among the 5? Or is there a secondary IQ stat that power users/mages could use to boost IQ for the purpose of this power alone? Like a very limited type of Magery?

Not sure how best to model it. He's basically a knight with once per day Lay on Hands (own race only, limited use).

Any assistance appreciated!
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limitations, magery, paladin, powers, reliable, skills for everyone, talent

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