02-25-2022, 11:49 PM | #1 |
Join Date: Jul 2005
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Gaining Magery
Assumption 1: Mages are relatively rare, about as common as medical doctors in our world.
Assumption 2: Magery is very, very rarely inborn. Most mages have to acquire it. Assumption 3: The process is neither gruesome nor evil. No bargains with demons, ritual murder, or similar. From these assumptions, what rituals might suit a roughly late medieval/early Renaissance European-like setting? |
02-25-2022, 11:57 PM | #2 | |
Join Date: Aug 2007
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Re: Gaining Magery
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The important thing to the medieval mind is that it can only be accomplished as a Work of Faith. For the Renaissance you have a lot more learning of Secret Knowledge and probably some Alchemy.
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Fred Brackin |
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02-26-2022, 08:39 AM | #3 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Gaining Magery
Figuring out your exact humors and then inbibing a mystical brew.
Having it bestowed upon you at midsummer's Eve by seven other mages, who can only do this for one candidate a year.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
02-26-2022, 08:54 AM | #4 | |
Join Date: Oct 2007
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Re: Gaining Magery
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So unless the setting diverges in a major way in that aspect, all Magery should require some sort of demonic bargain. |
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02-26-2022, 09:23 AM | #5 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Gaining Magery
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Two kinds of magic are generally prohibited. Anything that calls on spirits, whether angels or devils, is considered idolatrous, since it looks like prayer and sacrifice; and divination is forbidden, because it trespasses on divine omniscience. However, an exception is made for interpretation of dreams, as there's a lot of scriptural precedent for God sending dreams. Pretended divination is simply criminal fraud and is punished by the secular authorities (that's using Fortune-Telling). Spellcasting generally falls under image magic, which calls on the natural affinities and virtues of plants and stones and the like (it's kind of analogous to what Celebrimbor did in making the Three Rings). It's not prohibited, but it might well be considered to require a vigil, as Fred suggested. There's also simply knowing that a certain herb is good for a certain illness, and that sort of thing. Knowledge of natural qualities, even magically potent ones, is not problematic. Though it might be regulated by a guild, which might have a religious affiliation, perhaps to a particular saint. At least at one period in the middle ages, I have read that the church condemned the belief in magic as a heresy.
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Bill Stoddard I don't think we're in Oz any more. |
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02-26-2022, 10:49 AM | #6 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Gaining Magery
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02-26-2022, 02:44 PM | #7 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Gaining Magery
Pilgrimage to a mystic place
Near death experience Divine favor Psychedelic mushrooms Passing a test (like going through a maze or confronting a fear) Obtaining a powerful object Discovering/inheriting a magical role |
02-26-2022, 09:42 PM | #8 | |
Join Date: Aug 2004
Location: Pioneer Valley
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Re: Gaining Magery
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So you have to figure that especially in an authoritarian culture, the ability to and/or the people allowed to learn magic is going to be restricted. Certain spells will be illegal to know, outside the rulers' personal cadres: Teleport, Invisibility, Mind Control spells, the like. Training generally might be restricted to the aristocracy, or to those oath-sworn to the ruler. Any "mages' guild" will be run by the Court Wizard. And so on.
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My gaming blog: Apotheosis of the Invisible City "Call me old-fashioned, but after you're dead, I don't think you should be entitled to a Dodge any more." - my wife It's not that I don't understand what you're saying. It's that I disagree with what you're saying. |
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02-27-2022, 12:10 AM | #9 | |
Join Date: Jul 2005
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Re: Gaining Magery
Quote:
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02-27-2022, 12:33 AM | #10 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Gaining Magery
The simplest option is "magery requires 15 points worth of study"; having power come from scholarship is within the medieval paradigm, and having to spend 4,000 hours under a teacher or 8,000 hours of self study to get magery 1 and 5 spells at IQ-1 is gonna keep magic rare enough.
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Tags |
gaining advantages, magery |
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