03-09-2023, 07:35 AM | #11 | |
Join Date: Dec 2021
Location: Indiana
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Re: Two-handed Weapons Disincentivized
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I have some characters built with weapon expertise with the intention of reaching mastery. I will go back and look through them to see the impact of lowering the IQ requirements. I think that I will look at a similar impact for shield expertise. Last edited by Bill_in_IN; 03-09-2023 at 10:32 AM. |
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03-10-2023, 09:01 PM | #12 |
Join Date: Apr 2020
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Re: Two-handed Weapons Disincentivized
To make two-handed weapons useful for beginning characters, they need some support. This support can be Aid spells from Wizards, whips or bolas to knock an opponent prone, or the ability to reach an opponent's side or flank. Otherwise, they swing and miss a lot. When they do hit, it is usually a severe wound or kill, which heavy armor may or may not mitigate.
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03-11-2023, 09:31 AM | #13 | |
Join Date: Jun 2018
Location: Durham, NC
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Re: Two-handed Weapons Disincentivized
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03-16-2023, 05:56 PM | #14 | |
Join Date: Dec 2021
Location: Indiana
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Re: Two-handed Weapons Disincentivized
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Last edited by Bill_in_IN; 03-20-2023 at 05:30 AM. |
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03-20-2023, 05:30 AM | #15 | |
Join Date: Dec 2021
Location: Indiana
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Re: Two-handed Weapons Disincentivized
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Also, after looking at a few examples, the weight of 2-Handed and Great Swords in ITL are running twice as heavy as these examples. So, one may want to house rule these weapons to be lighter. |
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03-20-2023, 07:43 AM | #16 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Two-handed Weapons Disincentivized
The only sword notable for jabbing at a distance is the rapier.
To make a two hex attack the weapon must reach 6 feet from your own center of mass plus another six inches into the target.
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03-20-2023, 08:44 AM | #17 |
Join Date: Oct 2015
Location: New England
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Re: Two-handed Weapons Disincentivized
I don't know what would make one think that a bastard sword is any less suited to thrusting than a rapier, particularly when the former's blade is typically longer and ends in a sharp point, and a popular technique for using it focused on stabbing attacks.
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03-20-2023, 09:49 AM | #18 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Two-handed Weapons Disincentivized
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The TFT "rapier" has the stats of a smallsword and so rightly isn't a "jab capable" weapon in our rules, but a three foot blade of a bastard sword held two feet out from your center of mass is one and half feet short of that two-hex jab. If we had a finer scale for time and space then the length advantage over the dagger-staff would be clear enough, but our game isn't that complex.
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03-20-2023, 01:50 PM | #19 | ||
Join Date: Oct 2015
Location: New England
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Re: Two-handed Weapons Disincentivized
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03-20-2023, 09:20 PM | #20 |
Join Date: Dec 2021
Location: Indiana
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Re: Two-handed Weapons Disincentivized
Did you all see the two-handed sword demonstration in the link that I posted? Reaching 2 hexes didn't seem like much of a problem for it.
https://www.youtube.com/watch?v=DuAtjrg2Muw |
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advancement, characters, handicaps, talents, templates |
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