Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-09-2010, 10:28 PM   #251
Icelander
 
Icelander's Avatar
 
Join Date: Mar 2006
Location: Iceland*
Default Re: What is the new Low Tech like?

Quote:
Originally Posted by whswhs View Post
In fact, I believe we eventually concluded that there was no way to do both. That's about when I bowed out. Kromm has the ability to forget the physics he knows (which goes a lot farther than mine) and think about gaming abstractions; I have trouble doing that. I think what Kromm and my co-authors eventually ended up with went for gameability big time, but I have trouble making sense of it.

Bill Stoddard
In which case we might feel obliged to feel bad about it, but since Kromm himsef appears in the example, we ought to feel relieved and overjoyed about it. ;)
__________________
Za uspiekh nashevo beznadiozhnovo diela!
Icelander is offline   Reply With Quote
Old 10-10-2010, 05:35 AM   #252
Kuroshima
MIB
Pyramid Contributor
Mad Spaniard Rules Lawyer
 
Kuroshima's Avatar
 
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
Default Re: What is the new Low Tech like?

Quote:
Originally Posted by Stripe View Post
Are these the rules you're talking about: http://forums.sjgames.com/showpost.p...05&postcount=9
Nope. If they don't end up in the Companion (I have no idea on how it ended) I will probably release my ideas on the wild.
Quote:
Originally Posted by whswhs View Post
In fact, I believe we eventually concluded that there was no way to do both. That's about when I bowed out. Kromm has the ability to forget the physics he knows (which goes a lot farther than mine) and think about gaming abstractions; I have trouble doing that. I think what Kromm and my co-authors eventually ended up with went for gameability big time, but I have trouble making sense of it.

Bill Stoddard
Now, this makes me think that my ideas are not going to get into the book... I was taking the square-cube law as the basis for my scaling proposal...
__________________
Antoni Ten
MIB3119
My GURPs character sheet
My stuff on e23
Kuroshima is offline   Reply With Quote
Old 10-10-2010, 10:05 AM   #253
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: What is the new Low Tech like?

Quote:
Originally Posted by Flyndaran View Post
Gaming "realism" vs. square-cube scaling must have been a bitch.
Especially since GURPS melee weapon stats have always been impressionistic (chosen by instinct and tradition and comparison with other weapons, not by formulas like gun stats), and there isn't a lot of scientific research into what size of sword would work best for a giant or halfling. Bill summarized the discussion better than I can.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper

This forum got less aggravating when I started using the ignore feature
Polydamas is offline   Reply With Quote
Old 10-10-2010, 10:57 AM   #254
Peter V. Dell'Orto
Fightin' Round the World
 
Peter V. Dell'Orto's Avatar
 
Join Date: Aug 2004
Location: New Jersey
Default Re: What is the new Low Tech like?

Quote:
Originally Posted by whswhs View Post
I think what Kromm and my co-authors eventually ended up with went for gameability big time
That's pretty much what happened.

Although I honestly can't remember what the heck we settled on - and my USB key drive and Low-Tech draft files are at home...so I can't even tell you. I don't remember what we settled on. It was hard to hash out because "realistic" meant some level of "difficult and not especially gameable" and the reverse was also true. It would have been odd to have 25' giants ignoring the cube-square law and then using swords that followed it, and I think we decided that giant swords are for fantasy giants anyway...and the rules should go more "gameable" than "realistic" where those conflicted.

That's from memory, and it was a hell-like section for a mathophobe like me to get through so I think I blocked out a lot of the trauma. I expect a fair amount of people will complain how it totally sucks both a) before and b) after they see it, but hopefully for everyone else it'll just be good enough!
__________________
Peter V. Dell'Orto
aka Toadkiller_Dog or TKD
My Author Page
My S&C Blog
My Dungeon Fantasy Game Blog
"You fall onto five death checks." - Andy Dokachev
Peter V. Dell'Orto is offline   Reply With Quote
Old 10-12-2010, 02:40 AM   #255
zilkoski
 
Join Date: Sep 2004
Location: Le Havre (France)
Default Re: What is the new Low Tech like?

Looks like we now can have a first glimpse at the incoming book... and, much more importantly, preorder it! Yay!

http://www.warehouse23.com/item.html?id=SJG01-0108

Last edited by zilkoski; 10-12-2010 at 03:13 AM.
zilkoski is offline   Reply With Quote
Old 10-12-2010, 03:52 AM   #256
Mercator
 
Mercator's Avatar
 
Join Date: Mar 2006
Location: Ljubljana, Slovenia
Default Re: What is the new Low Tech like?

Great cover!

However, the link to the official home page leads to the older Low-Tech. I have sent an e-mail to W23 suggesting they fix it.

M.
__________________
Behind the Aegis - My dark fantasy setting in Classical Greece (discuss it here!).
Conversion of the supernatural skills in the Basic Set to Powers.
Mercator is offline   Reply With Quote
Old 10-12-2010, 05:33 AM   #257
demonsbane
 
demonsbane's Avatar
 
Join Date: Jun 2006
Location: Spain —Europe
Default Re: What is the new Low Tech like?

Finally. And yes, it's a great cover.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle."
J. M. Caparula/Scott Haring

"Physics is basic but inessential."
Wolfgang Smith

My G+
demonsbane is offline   Reply With Quote
Old 10-12-2010, 05:55 AM   #258
OldSam
 
OldSam's Avatar
 
Join Date: Oct 2005
Location: Göttingen, Germany
Default Re: What is the new Low Tech like?

Really great job with the cover artwork! *thumbs up*
IMO it is even the best looking cover of all the tech books (and way better than that of the old Low-Tech)
OldSam is offline   Reply With Quote
Old 10-12-2010, 06:08 AM   #259
Phil Masters
 
Phil Masters's Avatar
 
Join Date: Aug 2004
Location: U.K.
Default Re: What is the new Low Tech like?

Aah, no Gulth?
__________________
--
Phil Masters
My Home Page.
My Self-Publications: On Warehouse 23 and On DriveThruRPG.
Phil Masters is offline   Reply With Quote
Old 10-12-2010, 06:56 AM   #260
pyratejohn
 
pyratejohn's Avatar
 
Join Date: Aug 2004
Location: Columbia, Maryland
Default Re: What is the new Low Tech like?

At least not the original Gulth. I suppose the guy in the lower-left could be the new 4e Gulth.
__________________
Happily RPGing since 1976.
My Gaming and Reenacting Site (under construction)
pyratejohn is offline   Reply With Quote
Reply

Tags
cabaret chicks on ice, low-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:20 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.